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Brightmoon Tor is a set of bonus dungeons in Final Fantasy Tactics A2: Grimoire of the Rift. Some of the strongest enemies in the game reside in these dungeons, and some have a secondary Turning ability. At the top of each Brightmoon Tor location is a watch. These watches have enemies at level 90 and above. Clearing a watch will add a new rumor to the rumor list, which allows the player to access Brightmoon Tor's next location when checked. There are three locations in total, the first residing in Graszton, the second located in Aisenfield, and the third in Zellea, the Forbidden Land.

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  • Brightmoon Tor
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  • Brightmoon Tor is a set of bonus dungeons in Final Fantasy Tactics A2: Grimoire of the Rift. Some of the strongest enemies in the game reside in these dungeons, and some have a secondary Turning ability. At the top of each Brightmoon Tor location is a watch. These watches have enemies at level 90 and above. Clearing a watch will add a new rumor to the rumor list, which allows the player to access Brightmoon Tor's next location when checked. There are three locations in total, the first residing in Graszton, the second located in Aisenfield, and the third in Zellea, the Forbidden Land.
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  • Brightmoon Tor is a set of bonus dungeons in Final Fantasy Tactics A2: Grimoire of the Rift. Some of the strongest enemies in the game reside in these dungeons, and some have a secondary Turning ability. At the top of each Brightmoon Tor location is a watch. These watches have enemies at level 90 and above. Clearing a watch will add a new rumor to the rumor list, which allows the player to access Brightmoon Tor's next location when checked. There are three locations in total, the first residing in Graszton, the second located in Aisenfield, and the third in Zellea, the Forbidden Land. To advance through Brightmoon Tor, the player must have their units touch the crystals in the rooms. If the player surrounds the stone and has a unit press it, the player can have up to three clan members leave the floor at once. The crystals can start in the area, but there are instances where a crystal can only be revealed after defeating every enemy in the room. Any unit with the Invisible buff can't activate the crystal. Although the items the dungeons contain may only be obtained once, multiple attempts can be made to retrieve them. If one failed to notice them the first time, or simply did not have the required equipment, one can try again. Some characters are allowed to keep their previous HP/MP from earlier floors (this might result from the order in which the player has their characters touch the teleport stone; it is recommended the player invest the time and make sure all their characters have full HP/MP because it takes some of the focus off mages — especially on the top floor when they might be in need of healing).
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