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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Riki's Kindness (リキの優しさ, Riki's Tenderness) is an Event Track in Xenoblade Chronicles, composed and arranged by ACE+. It is track 5 of disc 2 from the Xenoblade Original Soundtrack. This music is a heartwarming theme that is heard in only one cutscene, when the titular Riki gives surprisingly good advice to Dunban regarding Shulk and Fiora while they and Melia are making camp at Inlet Beach on the Fallen Arm. This theme continues the next morning when the three break camp and Riki leads them through the pipe, confident that their companions will be on the other side. The only other instance when this theme plays is when continuing a new game from saved data when the player must decide which items to carry over.

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  • Riki's Kindness
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  • Riki's Kindness (リキの優しさ, Riki's Tenderness) is an Event Track in Xenoblade Chronicles, composed and arranged by ACE+. It is track 5 of disc 2 from the Xenoblade Original Soundtrack. This music is a heartwarming theme that is heard in only one cutscene, when the titular Riki gives surprisingly good advice to Dunban regarding Shulk and Fiora while they and Melia are making camp at Inlet Beach on the Fallen Arm. This theme continues the next morning when the three break camp and Riki leads them through the pipe, confident that their companions will be on the other side. The only other instance when this theme plays is when continuing a new game from saved data when the player must decide which items to carry over.
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dbkwik:xenoblade/p...iPageUsesTemplate
abstract
  • Riki's Kindness (リキの優しさ, Riki's Tenderness) is an Event Track in Xenoblade Chronicles, composed and arranged by ACE+. It is track 5 of disc 2 from the Xenoblade Original Soundtrack. This music is a heartwarming theme that is heard in only one cutscene, when the titular Riki gives surprisingly good advice to Dunban regarding Shulk and Fiora while they and Melia are making camp at Inlet Beach on the Fallen Arm. This theme continues the next morning when the three break camp and Riki leads them through the pipe, confident that their companions will be on the other side. The only other instance when this theme plays is when continuing a new game from saved data when the player must decide which items to carry over.
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