Sub-Zero is at his best in H2H combat on the ground. With this in mind, Sub-Zero can attack quickly, with some decent damage to boot. This makes him VERY effective at combos, but he isn't "lacking" in other areas either. Sub-Zero is at his best in H2H combat on the ground. With this in mind, Sub-Zero can attack quickly, with some decent damage to boot. This makes him VERY effective at combos, but he isn't "lacking" in other areas either.
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| - Sub-Zero is at his best in H2H combat on the ground. With this in mind, Sub-Zero can attack quickly, with some decent damage to boot. This makes him VERY effective at combos, but he isn't "lacking" in other areas either. Sub-Zero is at his best in H2H combat on the ground. With this in mind, Sub-Zero can attack quickly, with some decent damage to boot. This makes him VERY effective at combos, but he isn't "lacking" in other areas either.
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| - Arcade, Sega Game Gear, Sega Master System, Sega Genesis/Mega Drive, SNES, Game Boy, Amiga, DOS, 32X, Sega Saturn, PlayStation
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| - Sub-Zero is at his best in H2H combat on the ground. With this in mind, Sub-Zero can attack quickly, with some decent damage to boot. This makes him VERY effective at combos, but he isn't "lacking" in other areas either. Sub-Zero is at his best in H2H combat on the ground. With this in mind, Sub-Zero can attack quickly, with some decent damage to boot. This makes him VERY effective at combos, but he isn't "lacking" in other areas either. Sub-Zero is a skilled fighter, and doesn't leave many openings. However, one could use his weaker projectile attacks and close-ranged reliance to their advantage, along with Sub-Zero's notably crap recovery. But, still, if you get caught in Sub-Zero's combos... You are doomed.
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