rdfs:comment
| - The Mother Mallum, known in an ancient Saradominist language as Mahey'ish Medron, is the ancient queen of the sea slugs and resembles an enormous mollusk. She is described by the Temple Knights, whom she has fought, as a great evil due to her and her slugs' ability to attach themselves to someone's neck and take over their mind, effectively turning their victims into mindless servants that do Mother Mallum's bidding. The victim's skin also turns to a sickly yellow colour, and longer possession results in certain "aquatic" features, such as gills and fins, developing. If freed from possession, the victims are unable to recount what had happened, and their mind is left in its state prior to the possession. She attempted to achieve global domination on Gielinor in the late Fourth or early Fif
- How Mother Mallum came to be is unknown, and the earliest records of her are the Temple Knights' HQ, which cannot have been written earlier than the middle-to-late Third Age. However, the Slug Queen is known to be much, much older than that, due to the fact that she invaded realms before Gielinor.
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abstract
| - How Mother Mallum came to be is unknown, and the earliest records of her are the Temple Knights' HQ, which cannot have been written earlier than the middle-to-late Third Age. However, the Slug Queen is known to be much, much older than that, due to the fact that she invaded realms before Gielinor. She had attempted to achieve global domination on Gielinor in the late Fourth or early Fifth Age, having accomplished this in other worlds, by possessing various important political figures, but this plot was narrowly stopped by the Temple Knights. She was imprisoned, but escaped in the Fifth Age, when she was permanently defeated, ending the Sea Slug Conflicts.
- The Mother Mallum, known in an ancient Saradominist language as Mahey'ish Medron, is the ancient queen of the sea slugs and resembles an enormous mollusk. She is described by the Temple Knights, whom she has fought, as a great evil due to her and her slugs' ability to attach themselves to someone's neck and take over their mind, effectively turning their victims into mindless servants that do Mother Mallum's bidding. The victim's skin also turns to a sickly yellow colour, and longer possession results in certain "aquatic" features, such as gills and fins, developing. If freed from possession, the victims are unable to recount what had happened, and their mind is left in its state prior to the possession. She attempted to achieve global domination on Gielinor in the late Fourth or early Fifth Age, having accomplished this in other worlds, by possessing various important political figures, but this plot was narrowly stopped by the Temple Knights. She was imprisoned, but escaped in the Fifth Age, when she was permanently defeated, ending the Sea Slug Conflicts. Mother Mallum is unable to communicate with non-slugs without a host. Unlike her spawn, she is large and powerful enough to carry her host, suspended by tendrils protruding from her mouth, rather than vice versa. Her last host was originally a small girl named Lucy, but her body aged over many decades, though her mind remained the same due to her possession. Mother Mallum is cruel and confident, deeming her plans impossible to fail, and sometimes refers to herself in plural, a trait shared by other slugs and victims. Aside from the mind possession, Mother Mallum is capable of telepathy and telekinesis, and perhaps other types of magic as well, for she is known to be able to cast teleportation blocks. How Mother Mallum came to be is unknown and the earliest records of her are the Temple Knights' HQ, which cannot have been written earlier than the middle to late Third Age. However, the Slug Queen is known to be much, much older than that, due to the fact that she invaded realms before Gielinor.
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