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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The tendency of video games which have separate maps for movement and combat to represent every "encounter" as a single sprite, regardless of the number of enemies actually present in the encounter. See also Party in My Pocket, for when the player and their allies are represented this way. Examples of Actually Four Mooks include:

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  • Actually Four Mooks
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  • The tendency of video games which have separate maps for movement and combat to represent every "encounter" as a single sprite, regardless of the number of enemies actually present in the encounter. See also Party in My Pocket, for when the player and their allies are represented this way. Examples of Actually Four Mooks include:
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abstract
  • The tendency of video games which have separate maps for movement and combat to represent every "encounter" as a single sprite, regardless of the number of enemies actually present in the encounter. See also Party in My Pocket, for when the player and their allies are represented this way. Examples of Actually Four Mooks include:
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