About: Bone Monk - M(1),Wiz(9),ASC(10),PM(10)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This is a Wizard build, designed to have AC comparable to Sorcerer builds with Divine Shield(and also critical hit immunity without using Iron Body and wasting 4 feats in Autostill). Initially I thought to combine this with HIPS from Shadowdancer(because this build doesnt rely on armor/shields) but this isnt possible without losing Monk AC or ASOC discount metamagic (these HIPS builds still may be viable though). Advantages: Disadvantages:

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rdfs:label
  • Bone Monk - M(1),Wiz(9),ASC(10),PM(10)
rdfs:comment
  • This is a Wizard build, designed to have AC comparable to Sorcerer builds with Divine Shield(and also critical hit immunity without using Iron Body and wasting 4 feats in Autostill). Initially I thought to combine this with HIPS from Shadowdancer(because this build doesnt rely on armor/shields) but this isnt possible without losing Monk AC or ASOC discount metamagic (these HIPS builds still may be viable though). Advantages: Disadvantages:
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attrib
  • INT+1
bonusfeat
dbkwik:nwn2/proper...iPageUsesTemplate
Feat
Class
  • Monk
  • Wizard
  • Pale Master
  • Arcane Scholar of Candlekeep
abstract
  • This is a Wizard build, designed to have AC comparable to Sorcerer builds with Divine Shield(and also critical hit immunity without using Iron Body and wasting 4 feats in Autostill). Initially I thought to combine this with HIPS from Shadowdancer(because this build doesnt rely on armor/shields) but this isnt possible without losing Monk AC or ASOC discount metamagic (these HIPS builds still may be viable though). Advantages: * Fairly high AC * Passive critical hit imunity * Nice detection abilities * No XP penalty(if Drow or Human) * Wizard - no limitations in learning spells * Nice AC for arcane spellcaster from the beginning Disadvantages: * Low HP * Caster Level only 28 * Wizard - spells must be prepared * Low saves (high when buffed) * No melee abilities, useless when runs out of spells
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