The Tycoon is an enemy in Crisis Core -Final Fantasy VII-. It is the strongest in its family of enemies. This relative of Hippogriff is immune to Graviga, so hit it with a few Costly Punches to quickly defeat it. Do not use any elemental attacks, as the damage will be halved. It is not a particularly hard foe to defeat, but be prepared to dodge its attacks during or after Costly Punches! The hardest attack to avoid will be Flare, but time it just as the explosion occurs or during the first few frames of the full-screen explosion to avoid it, or if unable to time the dodge well, use guard to reduce the damage.
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| - The Tycoon is an enemy in Crisis Core -Final Fantasy VII-. It is the strongest in its family of enemies. This relative of Hippogriff is immune to Graviga, so hit it with a few Costly Punches to quickly defeat it. Do not use any elemental attacks, as the damage will be halved. It is not a particularly hard foe to defeat, but be prepared to dodge its attacks during or after Costly Punches! The hardest attack to avoid will be Flare, but time it just as the explosion occurs or during the first few frames of the full-screen explosion to avoid it, or if unable to time the dodge well, use guard to reduce the damage.
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Level
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dcterms:subject
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Ice
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Stagger
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Rare Steal
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Lightning
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Gil
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silence
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Rare Drop
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Mag
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Poison
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Drop rate
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ATK
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Steal
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LCK
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Stun
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dbkwik:finalfantas...iPageUsesTemplate
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Fire
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Name
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MP
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Romaji
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Abilities
| - Curaga, Feather Shots, Firaga, Flare, Maser, Pressure
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spr
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recovery
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Exp
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Drop
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Japanese
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SP
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HP
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Stop
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Death
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Location
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Vit
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blow away
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abstract
| - The Tycoon is an enemy in Crisis Core -Final Fantasy VII-. It is the strongest in its family of enemies. This relative of Hippogriff is immune to Graviga, so hit it with a few Costly Punches to quickly defeat it. Do not use any elemental attacks, as the damage will be halved. It is not a particularly hard foe to defeat, but be prepared to dodge its attacks during or after Costly Punches! The hardest attack to avoid will be Flare, but time it just as the explosion occurs or during the first few frames of the full-screen explosion to avoid it, or if unable to time the dodge well, use guard to reduce the damage.
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