The Council of Elves is a faction in High Rollers D&D. It is a council of six elven leaders, each ruling over their own spire: Spire of the Moon, Spire of the Sun, Spire of Spring, Spire of Summer, Spire of Eternal Autumn and Spire of Winter.
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| - The Council of Elves is a faction in High Rollers D&D. It is a council of six elven leaders, each ruling over their own spire: Spire of the Moon, Spire of the Sun, Spire of Spring, Spire of Summer, Spire of Eternal Autumn and Spire of Winter.
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Row 1 info
| - Spire of Eternal Autumn
- Spire of Spring
- Spire of Summer
- Spire of Winter
- Spire of the Moon
- Spire of the Sun
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Row 2 info
| - King Alfadon
- King Selandris
- Nalistri
- Queen Shalana
- Spire of Eternal Autumn
- Spire of Winter
- Spire of the Moon
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| - The Council of Elves is a faction in High Rollers D&D. It is a council of six elven leaders, each ruling over their own spire: Spire of the Moon, Spire of the Sun, Spire of Spring, Spire of Summer, Spire of Eternal Autumn and Spire of Winter. Each spire have a role in protecting the elves and preserving its culture, usually in opposite pairs. The Moon Spire takes care of the elven lands, while the Sun Spire takes care of the arcane powers and high elves. The Summer Spire goes offensive against the archfey, while the Winter Spire goes defensive. The role of the Spring and Autumn Spires are not yet known.
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