About: Draw a Piraka 1   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Once the player clicks near the fourth dot, a red Piraka head pops up with a roar and a flashing lights effect, right where the outline used to be. The drawing that the player may have made remains in place, however, potentially obscuring the screamer face. Moreover, the screamer only gets triggered if the player outright clicks the fourth dot, not when they simply move their cursor over it (regardless of whether the mouse button is held down or not), so it is quite possible that an unsuspecting player might not even encounter the screamer during a normal playthrough.

AttributesValues
rdf:type
rdfs:label
  • Draw a Piraka 1
rdfs:comment
  • Once the player clicks near the fourth dot, a red Piraka head pops up with a roar and a flashing lights effect, right where the outline used to be. The drawing that the player may have made remains in place, however, potentially obscuring the screamer face. Moreover, the screamer only gets triggered if the player outright clicks the fourth dot, not when they simply move their cursor over it (regardless of whether the mouse button is held down or not), so it is quite possible that an unsuspecting player might not even encounter the screamer during a normal playthrough.
dcterms:subject
Date
  • 2006(xsd:integer)
Maker
  • Bionicle.com
Type
  • Flash game
Title
  • Draw a Piraka 1
dbkwik:screamer/pr...iPageUsesTemplate
NEXT
abstract
  • Once the player clicks near the fourth dot, a red Piraka head pops up with a roar and a flashing lights effect, right where the outline used to be. The drawing that the player may have made remains in place, however, potentially obscuring the screamer face. Moreover, the screamer only gets triggered if the player outright clicks the fourth dot, not when they simply move their cursor over it (regardless of whether the mouse button is held down or not), so it is quite possible that an unsuspecting player might not even encounter the screamer during a normal playthrough. After the screamer, the Piraka logo appears with a song and some text saying “The gang is on the loose (Coming soon to a neighbourhood near you)”, followed by a simple Game Over screen, and a button to restart the flash. A sequel was made in the same year with a very similar premise, but different game mechanics.
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