Working on the car builds Mechanical skill, though only half as quickly as studying, and also builds enthusiasm for the Tinkering hobby. A Sim can work on the body or on the engine, and one Sim can work on the body while another works on the engine. If the car is not being worked on, a Sim can rev the engine. This does not appear to be required, but adds a touch of realism. Fully restoring either the body or engine takes about six game hours of labor, but Sims will probably need to take breaks, as working on the car is hard on the comfort, energy, and hygiene motives. While a Sim is working on the engine, the engine may backfire and belch black smoke, which will cause the Sim to stop working on it.
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| - Working on the car builds Mechanical skill, though only half as quickly as studying, and also builds enthusiasm for the Tinkering hobby. A Sim can work on the body or on the engine, and one Sim can work on the body while another works on the engine. If the car is not being worked on, a Sim can rev the engine. This does not appear to be required, but adds a touch of realism. Fully restoring either the body or engine takes about six game hours of labor, but Sims will probably need to take breaks, as working on the car is hard on the comfort, energy, and hygiene motives. While a Sim is working on the engine, the engine may backfire and belch black smoke, which will cause the Sim to stop working on it.
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Buy
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Game
| - The Sims 2: FreeTime
- The Sims 3 Store
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Name
| - Classically Cool Fixer-upper Car
- One Man's Junk Car by Mechanically Minded
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Type
| - Vehicle
- Skill
- Hobby enthusiasm
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DESC
| - Have you dabbled with some of the small creations available from Mechanically Minded? Are you ready for some more? Are you ready for the motherlode? One Man's Junk Car is Mechanically Minded's biggest do-it-yourself "kit" - a run down car, in need of a new engine and body work. All it needs is a little affection and elbow grease. Must place on driveway.
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abstract
| - Working on the car builds Mechanical skill, though only half as quickly as studying, and also builds enthusiasm for the Tinkering hobby. A Sim can work on the body or on the engine, and one Sim can work on the body while another works on the engine. If the car is not being worked on, a Sim can rev the engine. This does not appear to be required, but adds a touch of realism. Fully restoring either the body or engine takes about six game hours of labor, but Sims will probably need to take breaks, as working on the car is hard on the comfort, energy, and hygiene motives. While a Sim is working on the engine, the engine may backfire and belch black smoke, which will cause the Sim to stop working on it. When the car is fully restored, the player can click on it and select a paint option. After the Sim has finished painting the car, it will become the Awesome Customized Car, and will be drivable. If the Sim had not previously finished restoring a car, he or she will also get a special memory. If the car is sold in Buy mode, it has an initial value of §5200. If Open for Business is installed, it can be sold in a business. After the car is finished, there may be a delay before options other than "Sit In Car" will be available when clicking on it. If this happens, have a Sim sit in the car, then click on an area outside of the car to have the Sim get out. After the Sim gets out, all options should be available when clicking on the car, and all in-the-car options will be available while the Sim is sitting in the car. The Awesome Customized Car is a classic-style muscle car which generally resembles a 1968 Chevrolet Camero, but with an older Nissan Skyline's rear lights. It has the same comfort, energy, and fun stats as the Yomoshoto Evasion. It cannot be recolored with the Design Tool, but can be repainted.
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