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An Entity of Type : dbkwik:resource/WmNCl9Ti-enzMEi5Bbe7dA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Hangar is accessible when on a Skyland. In the hangar, you can outfit for your next flight, add upgrades to your plane, or even upgrade to a new model. If you are in the mood to shoot down a few pirates, this is the place to sign up. To enter the Hangar, click on the wrench icon.

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  • Hangar
  • Hangar
  • Hangar
  • Hangar
  • Hangar
  • Hangar
  • Hangar
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  • El Hangar (Hangar Bay en las versiones inglesas) es una zona de aterrizaje de Bryyo. Aparece en Metroid Prime 3: Corruption.
  • The Hangar is accessible when on a Skyland. In the hangar, you can outfit for your next flight, add upgrades to your plane, or even upgrade to a new model. If you are in the mood to shoot down a few pirates, this is the place to sign up. To enter the Hangar, click on the wrench icon.
  • Hangar is a multiplayer map featured in Resistance: Fall of Man.
  • Hangar is a landmark in Xenoblade Chronicles X. It is located in the Administrative District area of New Los Angeles.
  • Ein Hangar ist eine große Halle, in der Flugzeuge, Hubschrauber oder andere „Fluggeräte“ untergebracht sind. Dort werden sie gewartet und „geparkt“. In Maze Runner - Die Auserwählten in der Todeszone werden im ANGST-Hauptquartier Berks in Hangars geparkt. Kategorie:Orte Kategorie:Orte
  • From [[w:|]][[Category: derivations|Hangar]] hangar "shed, hangar" from [[w:|]][[Category: derivations|Hangar]] hanghart "enclosure near a house", of [[w:|]][[Category: derivations|Hangar]] origin, from [[w:|]][[Category: derivations|Hangar]] haimgard "fence around a group of houses" from haim "home, village, hamlet" + gard "yard". More at home, yard
  • El Hangar es la parte del barco donde sale y entran las creaciones espaciales de Mothership Zeta. Al entrar, te darás cuenta de que un campo de energía sostiene los restos de Reccon Zeta. Dentro del Hangar hay un generador que debe ser destruido como parte de la misión "Entre las Estrellas". Si solicitaste la ayuda de Paulson, este te seguirá en vesta parte. Una vez en el centro de control, si activas un botón, alertaras a todos los enemigos de tu presencia. Así comienza una batalla usando las vigas de gravedad que sostienen la nave Reccon Zeta. En el nivel superior del Hangar, hay una consola con cinco botones; Cada botón hace que un par de vigas emitan ráfagas de energía al los Alienígenas y sus Drones. Categoría:Mothership Zeta Categoría:Lugares de Mothership Zeta
  • Most ships are stored in hangars when not in use. There will be four tiers of hangars available at launch, and the hangar a player receives is based on what ships they have bought, and will be customizeable to a limited extent. The initial hangar release did not include Oculus Rift support, however it was promised in a future version. Hangar patch 11.1, released on February 26, 2014, included that support. Hangars were temporarily upgraded to Deluxe versions to display the two The Next Great Starship finalists on June 6, 2014. __TOC__
  • Hangar is a multiplayer map in Call of Duty: World at War. It is a medium-sized map, and is quite open. It is comparable in size, placement, hiding, and sniping ability to Vacant in Call of Duty 4: Modern Warfare. As the name suggests, the map features an aircraft hangar in disrepair.
  • Im Hangar gibt es verschiedene Menüpunkte:
  • Hangar — сетевая карта из Call of Duty World at War. Данная карта не имеет аналогов в одиночной игре.
  • The Hangar is the part of a capital ship where the starfighters spawn. It is screened by a magnetic field that protect the atmosphere inside from being sucked into the void on the other side. The field prevents units from walking out, but allow starships to launch or to land. The largest hangar of Battlefront 2 is the CIS's hangar, which stretches from one side of the ship to the other side just behind the ship's midsection.
  • The hangar is a location on board Mothership Zeta.
  • El Hangar, era una sala de Club Penguin, que se encontraba en la Estrella de la Muerte. Aquí se podía acceder al Halcón Milenario, a la Sala de Reuniones, y a la Sala del Trono.
  • Hangar is set in Mullet Falls, Montana, which is a fictional location. Neversoft's president Joel Jewett is from Great Falls, Montana, and he had a mullet back during development of the game, this explains why this location was chosen.
  • Le Hangar permet aux vaisseaux des clients de l'Arène Agorienne d'être rangés en toute sécurité. Il est nécessaire que ce lieu existe puisqu'il est utilisé pour atterir, sans cet espace de confinement, il n'y aurait pas la possibilité d'entrer dans l'arène. Ratchet laisse donc Aphélion qui se fera transporter par une énorme pince dans un lieu en sécurité (car certains agoriens mécontent pourrait faire des bétises). Il est adjacent à l'Hall Principal grâce à un ascenseur.
  • Hangar is the place in a Carrier or other such ships where one can store fighters and other units that are immobile. An example of an hangar is a Carrier
  • Hangar (as_hangar) was an assassination map that was featured in Counter-Strike: Condition Zero during its development.
  • The Hangar can produce the Heli and Stealth Bomber, as well as the Aerodynamics and Stealth Research upgrades.
  • In 2258 of the alternate reality, cadets were ordered to report to Hangar 1 in San Francisco near Starfleet Academy. (Star Trek) Several hangars were located aboard the USS Enterprise-D. In 2366, hangars 1, 2, 3, 4, and 5 were listed on LCARS displays for shuttlebay operations. (TNG: "Evolution" ) Intrepid-class starships had a large hangar located behind the main shuttlebay. Aboard the USS Voyager, this hangar was commonly referred to as Shuttlebay 2. (VOY: "In the Flesh", "Body and Soul")
  • Hangar is an Arcade Custom map from TimeSplitters 2. It, as the name suggests, is situated in an airplane hangar.
  • When you start the game you find yourself in the Hangar. The Hangar is the place where the management of your fleet of War Robots takes place. From this screen you will buy new Robots and Weapons, upgrade existing Robots and Weapons & select which combination of Robots you will take into combat. This screen also shows your Level, Money and other stats.
  • Overview is the main tab that displays information such as hit points, laser ammo storage, generators, drone, and P.E.T. information. On the right you can find a rotating 3-D model of your current ship, wearing the current design. For more information, please visit the Overview page.
  • Al pulsar en hangar aparecerá la pantalla de resumen. En ella se muestran las cifras sobre la nave y equipamiento actual. Si eres destruido aparecerá un botón para reparar la nave por 500 de uridium (excepto si se trata de la phoenix o tienes bonos de reparación gratuita)
  • Every single space station has a hangar where a pilot can dock his or her ship. Hangars have a store, that is stocked with various weapons, equipment/modules, commodities, and sometimes ships. The hangar's goods depends on Tech level and type of faction that owns the base. For example, the Me'al booster will not be found anywhere but Vossk stations, and the Tyrfing Blaster, will most likely be at stations with a tech level of nine or ten. You can also purchase your own hangar, the Kaamo Club, which acts like a storage facility than a trading station.
  • Hangar ist eine Multiplayerkarte aus Call of Duty: World at War. Es ist eine mittelgroße Map und ziemlich offen. In thumb|HangarSachen Offenheit, Größe, Lage und Möglichkeiten zum Angriff gleicht sie sehr der Map Vacant aus Call of Duty 4: Modern Warfare. Wie der Name bereits verrät, enthält die Map einen Flugzeughangar zum Reparieren. Schrotflinten und Maschinenpistolen eignen sich besonders gut.
  • The Hangar is an area of the facility outdoors that is featured in Dino Crisis.
  • Le module du hangar est le premier module à être publié. Il permet aux joueurs d’explorer à la première personne leurs vaisseaux achetés et de modifier leurs composants. Il permet également aux joueurs abonnés d'afficher leurs cadeaux. Catégorie:Le jeu Catégorie:Module Star Citizen
  • The Hangar is a location in Resident Evil 5, featured in Chapter 6-3. Here Chris and Sheva will have to battle the Superhuman Wesker, in attempt to poison him with an PG67A/W. After successfully done, Wesker quickly aboard into an aircraft attempt to escape where Chris and Sheva would followed also. The two would continue their fight against Wesker inside the aircraft before crashing into a volcano.
  • The Hangar can be found on the eastern side of the Isle of Conquest, situated on a bluff high above the Workshop. The Hangar's capture flag is near the north end of the bluff. To gain access to the airships, the controlling faction has access to several teleporters on the perimeter of the hangar itself as well as one near the capture flag. [[File:|501px]]
  • The Hangar is a fictional location from the Saw franchise, as well as a minor location in Saw 3D.
  • La cola de construcción del hangar es única tanto para defensas como para naves y una vez que se empieza la construcción de un elemento no se puede cancelar al contrario que los edificios o investigaciones.
  • The Hangar was introduced on January 31, 2012 as the sixteenth non-cash generating property in New York / Manhattan. This is a limited-time-to-upgrade property in which you have 14 days to upgrade to level 15 (or as far as you can). After this period you will no longer be able to upgrade normally. You get to keep the level you reached and are able to build the items. However, you can still buy the required upgrade parts using Reward Points. Unlike regular crafting properties, there is no cost-per-item each time you craft. You can craft once every 18 hours.
  • Following a failed attempt to steal the Ultra Plane blueprints, Megatron, Starscream and Soundwave returned to the hangar. Coincidentally, the hangar was located at the airport Spike, Carly and Bumblebee had to go to to pick up Sparkplug Witwicky. Spike spotted military jets, Thundercracker and Thrust, enter the hangar and got suspicious. He and Bumblebee investigated and found out about the Decepticon base. Upon warning Optimus Prime, the Autobot leader sent the Dinobots to assist at the airport.
  • The Hangar is used to store unused planes that you remove from your fleet. New airplanes will not appear in the Hangar, only planes that have been removed. From the Hangar, you have options to scrap or fly the airplane. Scrapping the plane will dissemble the airplane into its 3 parts (Controls, Body, and Engine), and move all 3 of those parts to the Parts section. Choosing to fly the airplane again will cost you the amount of Bux that is displayed next to the Fly button.
  • Las dos primeras salas de aquí contienen, respectivamente, un escuadrón de soldados Sith y un grupo que consta de dos Jedis Oscuro y un maestro Jedi Oscuro. Mátalos a todos, busca por las habitaciones, y ve a través de las puertas blindadas al norte. Antes de bajar la rampa, sin embargo, vuelve a equipar a tu personaje principal. Asegúrate de tener la mejor protección de energía disponible, el escudo prototipo verpine que Saúl dejó es excelente. Un cinturón amplificador de nervio es lo siguiente más importante. Desequipa al resto de compañeros de equipo.
  • Los hangares (también llamados bahías de hangares o bahías de acoplamiento) eran áreas para despegar, aterrizar, reparar y reabastecer vehículos. Se encontraban en las superficies de muchos planetas, y algunas naves espaciales y estaciones espaciales incorporaban sus propias bahías de hangar para usar naves pequeñas como cazas estelares y transportes. Los hangares que se abrían al vacío del espacio estaban sellados por un escudo magnético y tenían sellos de aire en caso de eque el escudo fallara. A menudo se encontraban ingenieros y mecánicos trabajando en vehículos dentro de los hangares, al igual que droides astromecánicos, esperando al lado o dentro de sus naves designadas. [[Archivo:Arrival.jpg|350px|thumb|La llegada del Emperador Palpatine a uno de los hangares de la segunda Estrella
  • El Hangar es el hogar de Mazinger Z, en este lugar, recibe la energía fotoatómica que nesecita de la luz del sol. Esta piscina fue destinada principalmente a ser un lugar de relajación permanente, tras la llegada Mazinger, se le hicieron algunos cambios para alojar al robot. Cuando Koji nesecita a Mazinger, la piscina se abre a la mitad, elevando una plataforma donde se encuentra Mazinger, totalmente ergido. Al momento de regresar, todo se vuelve reversa, la plataforma baja y cubre a Mazinger Z, luego vuelve a llenarse de agua y vuelve a la normalidad.
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