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Interstate '76 is a Vehicular Combat simulation developed and published by Activision in 1997. It used the same graphics engine as an earlier Activision title, MechWarrior 2: 31st Century Combat; when they finished that game, the team started to wonder what else they could do with the engine. Set in the American Southwest during the oil crisis of The Seventies, the game puts you in the bellbottoms, tinted aviators and blonde handlebar mustache of one Groove Champion, son of a two-time stock car championship driver and a former Miss America.

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  • Interstate 76
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  • Interstate '76 is a Vehicular Combat simulation developed and published by Activision in 1997. It used the same graphics engine as an earlier Activision title, MechWarrior 2: 31st Century Combat; when they finished that game, the team started to wonder what else they could do with the engine. Set in the American Southwest during the oil crisis of The Seventies, the game puts you in the bellbottoms, tinted aviators and blonde handlebar mustache of one Groove Champion, son of a two-time stock car championship driver and a former Miss America.
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abstract
  • Interstate '76 is a Vehicular Combat simulation developed and published by Activision in 1997. It used the same graphics engine as an earlier Activision title, MechWarrior 2: 31st Century Combat; when they finished that game, the team started to wonder what else they could do with the engine. Set in the American Southwest during the oil crisis of The Seventies, the game puts you in the bellbottoms, tinted aviators and blonde handlebar mustache of one Groove Champion, son of a two-time stock car championship driver and a former Miss America. Groove never wanted to be a hero. He just wanted to race, but even in that, he lived in the shadow of his sister Jade, whom is more or less described as Daisy Duke with a set of steel spheres. That is, until Jade was murdered in a junkyard outside Lubbock, Texas. Taurus, certified afro-sporting Badass and Jade's former teammate, introduces Groove to the secret life his sister led as an auto-vigilante and takes him under his wing as Groove sets out to find his sister's killer and avenge her death. Sound like a standard old-school action film to you? Well, that's because it is. The whole game is presented in the style of a '70s-era action TV series, replete with made-up actor names arrayed over a Montage intro, a Charlie's Angels-inspired logo and one hell of a funkalicious soundtrack. The game billed itself as an auto-combat simulator, and it went long way towards living up to that claim. The game featured a range of authentically-rendered seventies-era American vehicles (fictionalized names notwithstanding), with all the associated roaring engines, fishtailing, and cornering like a garbage barge involved. It also had an intricate location-based damage system (borrowed from Mechwarrior) and you had to salvage weapons and car parts from the field between missions. Later received a stand-alone expansion called the Nitro Pack, which introduced a series of interconnected missions that took place over the course of several years leading up to the events of the original game, new cars, new weapons and new environments, as well as a secret playable villain. All that changed in the sequel, Interstate '82. It had a new setting in The Eighties, a soundtrack by Devo, and featured the original cast plus newcomer Skye Champion, but did away with the location-based damage, realistic physics, salvage system and allowed you to leave the car, making for a much more arcade-ish experience overall. Suffered from a massive degree of They Changed It, Now It Sucks, which spelled the end of the series. Officially, at any rate. See also Vigilante 8, a Spiritual Successor (that was arcade-ish from the start) also by Activision.
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