About: Wizard's Tower   Sponge Permalink

An Entity of Type : dbkwik:resource/Ny-_jxjsI8joQNDpOLXX_g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Wizard's Tower is an abandoned tower that stands on the west bank of the River Chrysos, which flows to Lake Mlubz, before the river gets to a junction with a the River Aureus from the east. As to its former inhabitants, there is uncertainty, although the Wizard of the Lake would know.

AttributesValues
rdf:type
rdfs:label
  • Wizard's Tower
rdfs:comment
  • The Wizard's Tower is an abandoned tower that stands on the west bank of the River Chrysos, which flows to Lake Mlubz, before the river gets to a junction with a the River Aureus from the east. As to its former inhabitants, there is uncertainty, although the Wizard of the Lake would know.
  • The Wizard's Tower is an upward-extending set of 3 consecutive levels in Gehennom, of which the bottommost is between the 13th and 18th levels, and the topmost between the 11th and 16th levels (and therefore the Tower is constrained to be between DL 36 and DL 47). The Tower proper is reached by a magic portal in one of the Fake Wizard's Towers. The outer maze may contain the stairs to Vlad's Tower. All three levels are non-teleportable and have undiggable floors; only the middle level is eligible to leave bones files.
  • Image: Shield Icon.png [[]][[Category: Creatures]]Image: Shield Icon.png [[]][[Category: Creatures]]Image:Ignis Shield Icon.png Wizard's Tower
  • Wizard's Tower (DLC3) is the third official plug-in for The Elder Scrolls IV: Oblivion released by Bethesda Softworks.
  • The Wizard's Tower is the final Isengard fortress upgade. It enables a Lightning strike on a selected area anywhere on the map, representing the power of Saruman. In a strike, 300 damage is done to all affected enemy units. Its appearance resembles Saruman's tall abode, Orthanc. Getting the Wizard's Tower requires the Iron Plating upgrade. Cost: 2500
  • The Wizard's Tower is located on the Isle of Men in Betancuria South. It's the target of Alfons' first mission for the Princess.
  • The Wizard's Tower is a big, fortress-like building consisting of a center tower and 4 side-towers. It sits on a mysterious rock floating in mid-air at the south-western edge of Kessex Peak. You can see the tower up close from Kessex Peak, and you can also see it clearly from the opposite side of the bay, from the Stingray Strand, and Sanctum Cay.
  • The Wizard's Tower was the name given to the conning tower and accompanying sensor and communications pod of the Invisible Hand. The pod also contained the room known as the General's Quarters, which was outfitted by Count Dooku shortly before the Battle of Coruscant.
dcterms:subject
benefit
  • Turns Magic Gem into Magic Powder
Require
Unlock
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Realm
  • Ignis
East
  • 10550(xsd:integer)
Platform
  • PC
  • Xbox 360
West
  • 0(xsd:integer)
Name
  • Wizard's Tower
Gallery
  • Wizard's Tower
Caption
  • A dust elemental in the library
Region
  • Initiation Zone
dbkwik:akingdomfor...iPageUsesTemplate
Info
  • thumb|left|The looming tower seen from Lookout Points. The Wizard's Tower is a location in Ignis' Initiation Zone. It can be entered from Lookout Points. The only inhabitant of the tower is a mage Khalil. Khalil spends his time here studying the patterns of the night sky and medicines from nearby plants. Quests *Khalil **Stars Rising **Cocoons **Lost Fortress **Black Mist 20px|Ring of Constitution|link=Ring_of_Constitution#Ring_of_Constitution_.28Ignis.29
Release
  • 2006-04-25(xsd:date)
Developer
Publisher
North
  • 0(xsd:integer)
South
  • 2200(xsd:integer)
Location
kefling
abstract
  • The Wizard's Tower is an abandoned tower that stands on the west bank of the River Chrysos, which flows to Lake Mlubz, before the river gets to a junction with a the River Aureus from the east. As to its former inhabitants, there is uncertainty, although the Wizard of the Lake would know.
  • The Wizard's Tower is an upward-extending set of 3 consecutive levels in Gehennom, of which the bottommost is between the 13th and 18th levels, and the topmost between the 11th and 16th levels (and therefore the Tower is constrained to be between DL 36 and DL 47). The Tower proper is reached by a magic portal in one of the Fake Wizard's Towers. The outer maze may contain the stairs to Vlad's Tower. All three levels are non-teleportable and have undiggable floors; only the middle level is eligible to leave bones files.
  • Image: Shield Icon.png [[]][[Category: Creatures]]Image: Shield Icon.png [[]][[Category: Creatures]]Image:Ignis Shield Icon.png Wizard's Tower
  • Wizard's Tower (DLC3) is the third official plug-in for The Elder Scrolls IV: Oblivion released by Bethesda Softworks.
  • The Wizard's Tower is the final Isengard fortress upgade. It enables a Lightning strike on a selected area anywhere on the map, representing the power of Saruman. In a strike, 300 damage is done to all affected enemy units. Its appearance resembles Saruman's tall abode, Orthanc. Getting the Wizard's Tower requires the Iron Plating upgrade. Cost: 2500
  • The Wizard's Tower is a big, fortress-like building consisting of a center tower and 4 side-towers. It sits on a mysterious rock floating in mid-air at the south-western edge of Kessex Peak. You can see the tower up close from Kessex Peak, and you can also see it clearly from the opposite side of the bay, from the Stingray Strand, and Sanctum Cay. It is currently unknown who's the wizard which the tower belongs to and what powers are hidden in the tower, but a villain named Galrath seeks access to the tower. In the quest The Villainy of Galrath you have to stop Galrath from gaining access to the tower. In addition, the Cult of Verata has based its operations by the tower, perhaps also to gain access to what is inside.
  • The Wizard's Tower was the name given to the conning tower and accompanying sensor and communications pod of the Invisible Hand. The pod also contained the room known as the General's Quarters, which was outfitted by Count Dooku shortly before the Battle of Coruscant. The Wizard's Tower was refitted as a sanctum for the Count of Serenno during the latter stages of the Clone Wars, and it was from here that Dooku continued to broadcast Separatist propaganda over Shadowfeed and HoloNet channels to further subvert the Republic war effort. The tower was protected by point-defense laser cannons located midway down the shaft, which also contained turbolifts providing access to the observation deck. An interstellar communications array was located atop the pod. Dooku held Supreme Chancellor Palpatine captive on the observation deck of the Wizard's Tower during General Grievous's strike at Coruscant in 19 BBY. It also hosted a duel between Dooku and Jedi General Obi-Wan Kenobi and Anakin Skywalker, which resulted in Dooku's execution at Skywalker's hand. The Count's body remained there when the Invisible Hand, damaged during the battle, split in two. The aft section was thought to have burned up in Coruscant's atmosphere, taking the Wizard's Tower with it.
  • The Wizard's Tower is located on the Isle of Men in Betancuria South. It's the target of Alfons' first mission for the Princess.
is Require of
is Unlock of
is Location of
is wikipage disambiguates of
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