About: Avatar (MUD)   Sponge Permalink

An Entity of Type : dbkwik:resource/P523CCUvdd3wqfAWjdsdQg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Originally based on Merc/DikuMUD code, Avatar has been highly modified over the years. Changes to areas, races, classes, equipment and other factors of gameplay have occurred, often resulting in player (dis)content. A loyal playerbase and strong staff (Immortals and Angels) have long seen the MUD remain stable, although player numbers have been decreasing over the past few years. In May 2008, a Publicity Team was belatedly formed to help increase player counts, which have plummeted steadily since 2005 due, in part, to the advent of graphic MMORPGs.

AttributesValues
rdf:type
rdfs:label
  • Avatar (MUD)
rdfs:comment
  • Originally based on Merc/DikuMUD code, Avatar has been highly modified over the years. Changes to areas, races, classes, equipment and other factors of gameplay have occurred, often resulting in player (dis)content. A loyal playerbase and strong staff (Immortals and Angels) have long seen the MUD remain stable, although player numbers have been decreasing over the past few years. In May 2008, a Publicity Team was belatedly formed to help increase player counts, which have plummeted steadily since 2005 due, in part, to the advent of graphic MMORPGs.
sameAs
dcterms:subject
foaf:homepage
dbkwik:annex/prope...iPageUsesTemplate
Platforms
Genre
  • Fantasy MUD
Title
  • AVATAR MUD
Media
Input
Modes
Released
  • 1995(xsd:integer)
Engine
Developer
  • Project community
Requirements
  • Telnet client
abstract
  • Originally based on Merc/DikuMUD code, Avatar has been highly modified over the years. Changes to areas, races, classes, equipment and other factors of gameplay have occurred, often resulting in player (dis)content. A loyal playerbase and strong staff (Immortals and Angels) have long seen the MUD remain stable, although player numbers have been decreasing over the past few years. In May 2008, a Publicity Team was belatedly formed to help increase player counts, which have plummeted steadily since 2005 due, in part, to the advent of graphic MMORPGs.
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