In MAP02 of Doom II, after going through the first door, the player must get past a shotgun guy in order to press the switch that opens the next part of the level. However, this shotgun guy ignores the player and does not "wake up" as monsters usually do when spotting a player. Usually, the bug is not noticed, as the player must confront two Former Humans in the same room before reaching the Shotgun Guy. The action of killing them usually wakes up the Shotgun Guy (that is still sensitive to sound).
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