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An Entity of Type : dbkwik:resource/ZRVrstzgDR-R_F-x-G3LvQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Hraesvelgr is one of Seong Mi-na's weapons in Soulcalibur IV. It can be bought in Character Creation for 9,000 Gold after completing Story Mode with Seong Mi-na. A legendary weapon with a smooth, wing-like blade. It is said that in the hands of one with the capacity to wield it, one swing gathers clouds; two swings brings thunderstorms; and a third swing turns the sky blue once more. It is too heavy for normal human beings to use, but its power is unfathomable.

AttributesValues
rdf:type
rdfs:label
  • Hraesvelgr
rdfs:comment
  • Hraesvelgr is one of Seong Mi-na's weapons in Soulcalibur IV. It can be bought in Character Creation for 9,000 Gold after completing Story Mode with Seong Mi-na. A legendary weapon with a smooth, wing-like blade. It is said that in the hands of one with the capacity to wield it, one swing gathers clouds; two swings brings thunderstorms; and a third swing turns the sky blue once more. It is too heavy for normal human beings to use, but its power is unfathomable.
  • Hraesvalgr is an optional boss that you fight after the end of a series of Quests from the Outland Count. His move, Eagle Drive will attack a line of your party and deals a great deal of damage if you're not at an appropriate level. Feather Rain is a multi-hit move that will do approximately 10 attacks to one member of your party. In the Dark has a chance of blinding your party so be careful, you can probably avoid this by binding it's head. A level 50 party should be able to easily take care of him. To re-battle this boss you must recreate the steps that lead to the battle in the first place.
Attack
  • 140(xsd:integer)
dcterms:subject
Weak
  • Stab, Volt
Wielder
Luck Skill
  • -
Max Luck
  • 72(xsd:integer)
  • 90(xsd:integer)
Sling
  • Pierce
Bump Combo
  • 30(xsd:integer)
  • Attacks with a very large, non-elemental blast around the user.
  • Attacks with a non-elemental blast around the user.
ATK
  • 7779(xsd:integer)
  • 13615(xsd:integer)
Strike shot
  • Beckoning Netherbreeze - 12 Turns
  • Hails an inauspicious wind to increase Speed.
  • Rising Storm - 12 Turns
spd
  • 241(xsd:double)
  • 282(xsd:double)
To Evo
  • 30(xsd:integer)
Defense
  • 40(xsd:integer)
Special
  • 0(xsd:integer)
Element
  • 25(xsd:integer)
Skills
  • Binding Feather, Eagle Drive, Feather Rain, In the Dark
Power
  • 40(xsd:integer)
Name
  • Hraesvelgr
Type
  • Speed
  • Zanbatou
dbkwik:etrian/prop...iPageUsesTemplate
dbkwik:monster-str...iPageUsesTemplate
dbkwik:soulcalibur...iPageUsesTemplate
Exp
  • 27683(xsd:integer)
Gauge
  • 0(xsd:integer)
  • -
Ability
  • Vivolith Slayer / Flight
  • Vivolith Slayer L / Flight
at
  • 52(xsd:integer)
Impact
  • 60(xsd:integer)
Items
  • Raptor Beak, Raptor Talon
Price
  • 9000(xsd:integer)
Skill
  • None
Class
  • Etherean
Description
  • A legendary bird dwelling in Yggdrasil's trunk. Its task is to carry souls to the lands beyond.
NA
  • 582(xsd:integer)
  • 583(xsd:integer)
Resist
  • All ailments and binds
DF
  • 46(xsd:integer)
JP
  • 582(xsd:integer)
  • 583(xsd:integer)
HP
  • 50(xsd:integer)
  • 6624(xsd:integer)
  • 8210(xsd:integer)
  • 11591(xsd:integer)
Boost
  • 30(xsd:integer)
Material For
  • 40(xsd:integer)
abstract
  • Hraesvelgr is one of Seong Mi-na's weapons in Soulcalibur IV. It can be bought in Character Creation for 9,000 Gold after completing Story Mode with Seong Mi-na. A legendary weapon with a smooth, wing-like blade. It is said that in the hands of one with the capacity to wield it, one swing gathers clouds; two swings brings thunderstorms; and a third swing turns the sky blue once more. It is too heavy for normal human beings to use, but its power is unfathomable.
  • Hraesvalgr is an optional boss that you fight after the end of a series of Quests from the Outland Count. His move, Eagle Drive will attack a line of your party and deals a great deal of damage if you're not at an appropriate level. Feather Rain is a multi-hit move that will do approximately 10 attacks to one member of your party. In the Dark has a chance of blinding your party so be careful, you can probably avoid this by binding it's head. A level 50 party should be able to easily take care of him. To re-battle this boss you must recreate the steps that lead to the battle in the first place. The Conditional Drop in conjunction with a Dark Pyroxenite, a mineral mined from the Hall of Darkness, are the materials necessary for the Fortress-specific armor: Knights Armor.
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