About: Previous Player Character Cameo   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Sometimes, in a video game sequel, you meet the Player Character of a previous game in the series. This sometimes leads to branches being cut off, if the previous game had any choice in character creation/development or Multiple Endings. One way to achieve this (also averting the problem of Cutting Off the Branches) is through an Old Save Bonus. Supertrope of Rogue Protagonist, where the previous player character is now a major villain. See also Continuity Nod. Examples of Previous Player Character Cameo include:

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  • Previous Player Character Cameo
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  • Sometimes, in a video game sequel, you meet the Player Character of a previous game in the series. This sometimes leads to branches being cut off, if the previous game had any choice in character creation/development or Multiple Endings. One way to achieve this (also averting the problem of Cutting Off the Branches) is through an Old Save Bonus. Supertrope of Rogue Protagonist, where the previous player character is now a major villain. See also Continuity Nod. Examples of Previous Player Character Cameo include:
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  • Sometimes, in a video game sequel, you meet the Player Character of a previous game in the series. This sometimes leads to branches being cut off, if the previous game had any choice in character creation/development or Multiple Endings. One way to achieve this (also averting the problem of Cutting Off the Branches) is through an Old Save Bonus. Supertrope of Rogue Protagonist, where the previous player character is now a major villain. See also Continuity Nod. Examples of Previous Player Character Cameo include:
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