If you are using a save file from a previous version, please finish all undertaken town quests, backup the save, then copy the sav_**** file into the elona/save folder. [Changes and additions]
* Added the freemove debug command. Added the console section to the manual.
* When a pet defeats another creature, Anatomy experience now goes to the pet instead of going to the player.
* Luck now has a slight effect on the quality of items that get generated.
* Made scrolls of change materials rarer and the level at which they start appearing at higher.
* Increased the time limit for clearing the pet arena [before you rank down]. Made some changes to the time limits for other rankings as well.
* Made adjustments to the Pickpocket skill.
* Made adjustments to the Performi
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| - If you are using a save file from a previous version, please finish all undertaken town quests, backup the save, then copy the sav_**** file into the elona/save folder. [Changes and additions]
* Added the freemove debug command. Added the console section to the manual.
* When a pet defeats another creature, Anatomy experience now goes to the pet instead of going to the player.
* Luck now has a slight effect on the quality of items that get generated.
* Made scrolls of change materials rarer and the level at which they start appearing at higher.
* Increased the time limit for clearing the pet arena [before you rank down]. Made some changes to the time limits for other rankings as well.
* Made adjustments to the Pickpocket skill.
* Made adjustments to the Performi
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| abstract
| - If you are using a save file from a previous version, please finish all undertaken town quests, backup the save, then copy the sav_**** file into the elona/save folder. [Changes and additions]
* Added the freemove debug command. Added the console section to the manual.
* When a pet defeats another creature, Anatomy experience now goes to the pet instead of going to the player.
* Luck now has a slight effect on the quality of items that get generated.
* Made scrolls of change materials rarer and the level at which they start appearing at higher.
* Increased the time limit for clearing the pet arena [before you rank down]. Made some changes to the time limits for other rankings as well.
* Made adjustments to the Pickpocket skill.
* Made adjustments to the Performing skill.
* Some combat skills now give experience only if damage dealt is 5% or more than the target's HP.
* Prevented more than one instance of Elona from being opened.
* Added ability to hide the interface (F9 key).
* Added the character dump key (F11 key).
* Height and weight of NPCs is now random as well.
* More statuses are now listed under 'F'eats (e.g. float and ability to see invisible monsters).
* Resistances can now be looked at or hidden by pressing the 'z' key in the equipment and inventory windows.
* Things like terrain effects and blood splatter can now only be seen when in your range of sight.
* Trees and other items will no longer start out as stacks in the wilderness.
* Added the legendary workshop.
* Ether material now speeds up the progress of ether disease.
* Added piercing damage and distance multipliers (only for ranged weapons) for each type of weapon. Changed how weapons work (mostly affects ranged weapons) by quite a bit.
* Enemies are now quite a lot tougher.
* Chat messages can now be filtered by changing the settings.
* Shopkeeper's trunk can no longer be wished for.
* The game now properly checks if the backspace key is being pressed in the load menu.
* Added the showroom. Maps like your home and the museum can now be exported and imported between users (with the F10 key).
* You can now get your pet investigated to see their attributes.
* The level of a dungeon's boss is now proportional to the level of the dungeon.
* Pets' attributes will now also be restored when having your attributes restored by an NPC.
* Added treasure maps. You can now also 'D'ig the ground at your feet.
* Added small medals. Added reward items for them.
* Nerfed magic dart by quite a bit.
* Precious items and artifacts can no longer be wished for.
* Balanced the equipment attributes that items get generated with.
* Revamped artifact abilities.
* Added new equipment attributes (some of them will appear only on artifacts).
* Cast success rate now decreases when a shield is equipped or when dual wielding. [Fixes]
* Fixed the crash that occurs if the NPC limit is exceeded on a map.
* Fixed items dropped by the player upon death not stacking.
* Fixed the bugged town quest rewards.
* Fixed being able to read books while blinded.
* Fixed the bugged bill amount calculation.
* Fixed being able to pickpocket items from NPCs that are far away.
* Fixed town quest maps not getting randomly generated.
* Fixed the crash that occurred on F16 of Lesimas if sound is turned off.
* Fixed being unable to remove a pet staying at your home sometimes.
* Fixed the bug in cancellation of actions like eating due to loss of the item that it depended on.
* Fixed being able to [buy] slaves from the slave master even when the player doesn't have enough gold pieces.
* Fixed the bugged calculation for number of days remaining for a town quest.
* Fixed being unable to equip other rings on a pet which has swallowed an engagement ring.
* Ether disease symptoms that cause changes to items will now exert their effects before the items get stacked.
* Fixed wish announcements.
* Fixed the list of NPCs available for recruitment as stayers at your house not displaying names.
* Fixed delivery quests not displaying the bait name.
* Fixed the crash that occurred when pressing 7 or 9 to bring out the character sheet after talking to a trainer.
* Fixed the destination NPC for a delivery quest having his quest balloon icon removed after completing one delivery if he is the destination for two concurrent delivery quests.
* Fixed puddles appearing on the ground when throwing empty bottles.
* Fixed being able to drink from a well indefinitely under certain conditions.
* Other minor fixes and changes. Special thanks: とりのこえさん mizugiさん ういろうさん マカフシさん 名も無き冒険者さん 栢山さん アイさん
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