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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A little tip to consider when designing your next character, your character needs to be able to survive and it needs to be able to kill things. For fighting characters, this means you need Attack, Damage and Defense. Not just two of them, you need some of all three.

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  • Building a Character
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  • A little tip to consider when designing your next character, your character needs to be able to survive and it needs to be able to kill things. For fighting characters, this means you need Attack, Damage and Defense. Not just two of them, you need some of all three.
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  • A little tip to consider when designing your next character, your character needs to be able to survive and it needs to be able to kill things. For fighting characters, this means you need Attack, Damage and Defense. Not just two of them, you need some of all three.
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