Unlike human combatants, champions did not switch focus unless their target was dead, making it safe to attack them. They gave twice the experience gained from killing normal human combatants. File:Audio options icon.png A champion spawns!
Unlike human combatants, champions did not switch focus unless their target was dead, making it safe to attack them. They gave twice the experience gained from killing normal human combatants. File:Audio options icon.png A champion spawns!
Unlike human combatants, champions did not switch focus unless their target was dead, making it safe to attack them. They gave twice the experience gained from killing normal human combatants. File:Audio options icon.png A champion spawns!