A RotateV object joins two parts together and allows rotation about a set axis. This object is most commonly created by the Motor SurfaceType. If created through a script, a RotateV's behavior is still governed by the SurfaceInput of Part0. The three inputs of note are as follows:
Attributes | Values |
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rdfs:label |
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rdfs:comment |
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dbkwik:roblox/prop...iPageUsesTemplate | |
abstract |
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