About: Zero-Point Armor (Technology)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

AttributesValues
rdfs:label
  • Zero-Point Armor (Technology)
dbkwik:galciv/prop...iPageUsesTemplate
techShort
  • The final defense against mass-driver weapons.
techProvides
techLeadsTo
  • None
techType
techCost
  • 2500(xsd:integer)
techName
  • Zero-Point Armor
techPrereq
techLong
  • Zero-Point armor doesn't exist. That is, once it is attached to a ship and then enabled, it is difficult to even detect that it exists using normal sensors. It is not a stealth material . Rather, it is almost like wrapping a black hole around a ship. Zero-Point armor doesn't create a gravitation field by default. Instead, it creates a reverse gravitational field based on reacting to force. The greater the force impact on the armor, the more reverse gravitational force is created. Zero Point armor has a nearly infinite potential for refracting kinetic mass impacts. The net effect is that when struck by mass driver weapons, they literally bounce off harmlessly.
is Tech of
is techLeadsTo of
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