The H&K MC51 was a weapon set to appear in the original version of Resident Evil 2 (RE 1.5) which was subsequently never released. It was replaced by the MAC-11 in the final version of the game. Some, however, have managed to re-add the weapon to the game in their own builds of 1.5, using the files (such as the inventory icon) extracted from the early betas of RE2.
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| - The H&K MC51 was a weapon set to appear in the original version of Resident Evil 2 (RE 1.5) which was subsequently never released. It was replaced by the MAC-11 in the final version of the game. Some, however, have managed to re-add the weapon to the game in their own builds of 1.5, using the files (such as the inventory icon) extracted from the early betas of RE2.
- <default>H&K MC51</default> Desarrollador Apariciones Distribuidor Poder de Fuego Lanzamiento Velocidad de fuego Plataformas Clase de Arma Localización Valor Última edición: -- por [[User:|]] La Heckler & Koch MC51, abreviada H&K MC51 o simplemente MC51 es un subfusil que iba a aparecer en Resident Evil 2, pero solo estuvo presente en su beta, Resident Evil 1.5, se desconoce la razón por la que fue descartada.
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| - <default>H&K MC51</default> Desarrollador Apariciones Distribuidor Poder de Fuego Lanzamiento Velocidad de fuego Plataformas Clase de Arma Localización Valor Última edición: -- por [[User:|]] La Heckler & Koch MC51, abreviada H&K MC51 o simplemente MC51 es un subfusil que iba a aparecer en Resident Evil 2, pero solo estuvo presente en su beta, Resident Evil 1.5, se desconoce la razón por la que fue descartada. thumb|left|200px|El arma en el inventarioEsta arma junto al MAC-10 eran los únicos subfusiles que iban a aparecer en la beta, al parecer esta arma requería munición para ser cargada y no venía con el contador de munición en %. Sólo utiliza munición de calibre 7.62.
- The H&K MC51 was a weapon set to appear in the original version of Resident Evil 2 (RE 1.5) which was subsequently never released. It was replaced by the MAC-11 in the final version of the game. Some, however, have managed to re-add the weapon to the game in their own builds of 1.5, using the files (such as the inventory icon) extracted from the early betas of RE2.
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