Cities XL introduces the concept of Resource chains - series of advanced buildings, related to each resource, which are unlocked only by achieving a certain level of its production in the city, not by population caps. Thus, similarly to Landmarks, these buildings will remain locked even in Expert mode, until your city fulfills the requirements for unlocking. There are two main types of resource chains:
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| - Cities XL introduces the concept of Resource chains - series of advanced buildings, related to each resource, which are unlocked only by achieving a certain level of its production in the city, not by population caps. Thus, similarly to Landmarks, these buildings will remain locked even in Expert mode, until your city fulfills the requirements for unlocking. There are two main types of resource chains:
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abstract
| - Cities XL introduces the concept of Resource chains - series of advanced buildings, related to each resource, which are unlocked only by achieving a certain level of its production in the city, not by population caps. Thus, similarly to Landmarks, these buildings will remain locked even in Expert mode, until your city fulfills the requirements for unlocking. There are two main types of resource chains:
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