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An Entity of Type : dbkwik:resource/JGpkSA7xnJzzLLCTi3lfgA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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  • Challenge
  • Challenge
  • Challenge
  • Challenge
  • Challenge
  • Challenge
  • Challenge
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  • Challenge
  • Challenge
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  • A challenge is a objective that Cooper must achieve to advance. It is accompanied by rules (see below) Challenges tend to start when Cooper gets close enough to the door, however, they can begin at the start of level. When challenge starts, the door closes and a big green, slimey question mark appears on it and only when the challenge is complete that the door will open. While mostly rooms only have one challenge, another one can be suceeded after the first is complete. In some rooms, there will be a soup can that finishes the challenge for him.
  • In media fandom, a challenge is an activity in which participants agree to engage in some activity according to pre-determined criteria. The majority of challenges involve writing fan fiction. In early Forever Knight fandom, there quickly arose a practice of issuing story challenges on the FORKNI-L@LISTS.PSU.EDU mailing list in the form of stories that challenged other list members to write a matching tale. In more recent history, challenges have broadened to include other formats, such as the ficathon.
  • Challenges are special tasks that the player can set out to accomplish within the world of the sandbox. Challenges can be chosen from the game's main menu. There are currently four challenges in the The Long Dark: * Hopeless Rescue * The Hunted, Part One * Whiteout * Nomad
  • Mark enemy target. If they die in the next 3 turns, you are healed and receive damage and armor bonus. If target survives, their Vitality is restored to full and the caster takes damage.
  • -Deleted Cat Driving Challenge- This Challenge had you play as Cortez controlling the remote cat in the Russian Connection Level in Timesplitters Future Perfect. -Harry Tipper Driving Challenge- This Challenge was featured in a Timesplitters Future Perfect trailer. The Challenge had you play as Harry Tipper in the Russian Connection map while driving a car off a ramp. The Challenge is featured here:
  • Players may challenge other players to a game of Swordfighting, Drinking, Rumble, or Treasure Drop, as long as the challenged player is visible to the challenging player. NPPs cannot be challenged to a game of Treasure Drop, but can still be challenged to the other games such as Swordfighting, Drinking and Rumble.
  • A low challenge activity is one which the students can do without too much effort. A high challenge activity is one which needs a greater amount of effort and concentration to do. A low challenge activity doesn’t mean that students aren’t working properly. Generally, a good class balances the low challenge, medium challenge and high challenge activities.
  • This quest only shows up when you have 50000 fame or higher. On accepting the quest, you are placed in a random location in a person-less version of the current town. You have 720 minutes to find and defeat the monster.
  • Challenge is a multiplayer mode in Metroid Prime: Federation Force. It is a co-operative mode in which a group of players, and/or computer-controlled Mechs, work together as a team to fight increasingly difficult waves of enemies across five matches of Blast Ball. The enemy players are divided into Alpha, Beta, Gamma and Delta Squads, and an "Elite" team.
  • "Challenge" (「挑戦」 Chōsen) is episode N::03 of episode of::ViVid Strike! It was originally broadcast on published::October 16, 2016.
  • Challenge is a tall bay stallion.
  • Episode 4, Season 5 of War. Enjoy. <3
  • Challenge - британский телевизионный телеканал, владельцем которого является BSkyB. В эфире транслируются игровые шоу из Великобритании и других стран мира, некоторые из которых являются оригинальной продукцией.
  • welcome to the challenge area! you can post a challenge to clans for a little wager to see who is stronger. just be careful when you challenge, you might get stomped.
  • Challenge, auch Challenge-Theme, ist ein Bosskampf-Thema aus Final Fantasy X. Es ist bei vielen Bossgegnern, wie Seymour Flux oder Yunalesca zu hören.
  • Challenge Premium Account. Requer Promotion. Spell: exeta res Tipo de Dano: - Categoria: Suporte Level Mínimo: 20 Custo de Mana: 30 Preço: 2000 GPs Onde Aprender: Local NPC Ilha do Eremo Eremo Comentários: Usando essa magia a atenção de todos os monstros imediatamente ao redor é focalizada em você.
  • Challenges are competitions in Survivor where the contestants convene and battle for a certain prize, whether it is for creature comforts or safety from elimination.
  • Challenge is an extra game mode from Mega Man Powered Up, Mega Man 9, Mega Man 10, and Mega Man Legacy Collection with optional challenges that the player can try to achieve. Those vary by being small stages with their own challenge or an objective to be done in the main game mode.
  • (をーに)いど*む: to challenge (challenge the world champ a fight / challenge the system) (KANA) 挑戦:ちょうせん: challenge (challenge yourself to do better, test your limits / challenge the system) be defiant or provocative ???????????????? which is used most often???
  • Challenge was a roleplaying-game adventure in year five of the Living Force campaign. It was the first adventure of the year, as well as of the Polarization trilogy. It was written by Margaret van Poelgeest-Heintz and edited by Ronald A. Heintz.
  • First, lets start off by answering the simple question. What is a challenge? A challenge is a 'race' set by a Community Manager to create a competitive event between players. It's similar to a race; the first to type in the letters/numbers wins! Any person after that does not win. * You can view active challenges incase you missed them by ::viewchallenges
  • Right now the only requirement is must be lvl 10 or higher.
  • Challenge is a warrior ability from the Vanguard tree in Dragon Age: Inquisition.
  • Challenges are special feats that can be completed for bonus experience points in Borderlands, or Badass Ranks in Borderlands 2. Most challenges involve killing many of the same type of enemy, using weapons to kill enemies, or using Elemental Damage to kill enemies. Other challenges are based around discovering hidden areas, looting enemies, travelling, and vehicles.
  • Challenge, to przygoda będąca częścią kampanii Living Force do gry fabularnej Star Wars: Roleplaying Game (WoTC) wydawanej przez Wizards of the Coast. Przygodę wydano w 2005 roku i jej autorem jest Margaret Heintz. Przygoda "Challenge" jest pierwszą częścią trylogii Polarization.
  • With the exception of the Item Challenge, all Challenges require the use of a specific ability. These abilities are given at the start of the challenge and cannot be discarded. (In the case of the Item Challenge, Kirby discards his ability and receives a key.) All Challenges contain Score Coins, some of which are hidden. Unlike the other sub-games found in the game, only one player may participate in a Challenge.
  • The players can use to improve or test their Bunnyhop skills and other expert abilities to pass certain obstacles in the shortest time. Bunnyhopping are mainly and widely used by professionals in Counter-Strike.
  • Challenges are Competitive Missions against AI-controlled foes which aim to simulate and train PvP combat. They are not Arenas, as no actual PvP combat takes place, although they make use of the same maps as those that are used in the PvP arena system. However, Balthazar faction is still earned from the fights, though there is a cap to how much can be earned in one day from fighting Challenges, as opposed to no cap when fighting real PvP against other human players. There are two challenges in the game: * Zaishen Challenge * Zaishen Elite
  • Challenge (англ. вызов) — журнал, посвящённый ролевым играм, издававшийся компанией Game Designers' Workshop в 1986—1996 гг. Журнал был посвящён играм, издававшимся Game Designers' Workshop, и продолжил ранее издававшийся «Journal of the Travellers Aid Society» (первый выпуск «Challenge» имел номер 25 в продолжение нумерации предшественника). Новое издание имело более крупный формат (8,5х11 дюймов = 21х28 см), что позволяло печатать такие большие иллюстрации, как планы космических кораблей и карты звёздных секторов. Наряду с материалами, посвящёнными игре «Traveller», в журнале стали появляться статьи о «Twilight 2000», «2300 AD», «Space 1889» и других играх, а начиная с 30-го номера, стали рассматриваться и игры других издателей.
  • In Call of Duty 4: Modern Warfare, challenges are awarded to the player in 5 Tiers and increase experience points depending on the difficulty the challenge was to complete. Each one is more challenging than the previous. While the normal challenges give out 50-250 experience points, the weapon-based challenges can give up to 1000 XP when they are completed. Marksman challenges are based on the amount of kills with a weapon, and unlock special attachments like a Silencer or Red Dot Sight to attach to the weapon the challenge was achieved with. Weapon Expert challenges unlock "weapon camouflages" (alternate skins for a weapon) in a similar fashion, though only headshots are counted.
  • Challenge was a role-playing game magazine published by Game Designers' Workshop between 1986 and 1996. Announced in Journal of the Travellers' Aid Society issue 22, the new (at the time unnamed) magazine) was going to expand JTAS to a larger format (8.5x11) and was going to expand coverage to GDW's new game Twilight:2000, and other games. The larger size was to allow printing more interesting things, like deck plans or sector maps which would not fit in the smaller JTAS format.
  • Challenge Mode is the third available mode to play a normal level as, but it only appeared in LEGO Star Wars: The Complete Saga; the other two modes are Story Mode and Free Play Mode. Once a Story Mode level has been fully completed, Free Play Mode and Challenge Mode are unlocked. Challenge Mode is much like Free Play Mode; you have a choice of characters and there are no cutscenes. The difference is that there are ten Blue Challenge Canisters scattered through out the level. These are much like Minikit Canisters, but they are in different locations. There is also a time limit, which varies depending on the size of the level. The goal is to collect all ten within the time limit, at which point you will win the mode. Completion of all the Challenges is necessary for 100.0% completion for th
  • Challenge is an email worm that propagates through Microsoft Outlook Express 5. It appends itself to all emails that are sent after the initial infection. Unlike other worms, the worm embeds itself within emails, as opposed to attaching itself, meaning that the worm is run once an infected email is opened, with no further user interaction required. Upon execution, the worm will create a file, with the name TEMP.HTA, in the Windows start-up directory, and then proceed to set itself as the default signature in Microsoft Outlook, ensuring that its code is appended to all new composed emails.
  • Challenge games were originated with players that found games too easy. They set themselves limitations on the availability of player power, in order to increase their enjoyment of the game (even if that was only pride in the prestige that such accomplishments brought them). Challenges are usually referred to by acronyms composed of the letters standing for each of the restrictions in the challenge; acronyms which can grow quite lengthy, notably in Final Fantasy challenges such as LLNMNIIENA (Low Level, No Materia, No Item, Initial Equipment, No Accessories) and LLNIIENACMO (Low Level, No Items, Initial Equipment, No Accessories, Command Materia Only)
  • This is the main Challenge screen. Here you can review your wins, losses, rank and last 10 challenges. At the bottom of the screen you can CREATE A CHALLENGE Select a game you wish to challenge someone in, enter their user name and the amount you wish to wager. The Challenge Master will automatically check to see if the player is involved in another challenge, and it will predict if the player is currently on-line or not. If all goes well, the challenge will be created and the wager will be removed from your on-hands powerbucks.
  • Challenges (otherwise known as Environmental Quests or Environmental Challenges) are area-specific timed quests selected by the Challenger of each respective Nation which the player to kill, defeat or interact with certain creatures in the present area. They can be completed either solo or within a group, with each player being awarded a certain amount of experience upon completion.
  • Challenges, and How To Go About Them. (Or, Mortal Embarrassment 101.) Given that GarouMUSH does not work by an explicit, coded renown system, one might well ask, 'When should I challenge?' Often, people will start asking you why you haven't, which is a good guideline. Or, for the more numbers oriented, if you're consistently active and doing useful things, it's not unreasonable to Challenge for Fostern after 9-12 months as an on-game Cliath. 9 months is a fairly early, and tends to be for the exceptional standout of a Garou. Slightly over a year is far more common. (It's harder to determine when it's appropriate to challenge for Adren, as that's a far more wide-ranging position.) Most Challenges are given two months (between played out Moots) to be completed.
  • Challenge is a game mode appearing in Wipeout 64 and Wipeout 3. This mode features a series of challenges with varying objectives. Each challenge has a preset condition on which craft you control, where the challenge takes place in, and what speed class. There are four different types of challenges. These are: * Race (finish in top three) * Time (complete one lap within a set time) * Weapon (destroy a set number of opponent crafts) * Combo (complete all three above objectives at once)
  • Das Challengesystem erweitert die rundenbasierten Kämpfe in DOFUS noch um eine weitere Dimension. Das Prinzip ist dabei ganz einfach: Wenn die zu Beginn des Kampfes angezeigten Challenges eingehalten werden, gibt es eine entsprechende Belohnung in Form von Erfahrungspunkten und Drops. Bei Challenges die ein bestimmtes Ziel haben, kann man sich dieses nochmals anzeigen lassen, indem man auf die entsprechende Challenge klickt. Liste der Challenges: Diese Challenges gab es schon vor dem Patch 1.27: Mit dem Patch 1.27 wurden folgende Challenges eingeführt:
  • A person in the space lounge will offer Keith a marksmanship challenge, (wager) betting that he cannot beat him or her in shooting down a group of hidden pirates. Should the player accept the mission, the person will send coordinates of the pirates to Keith's ship.
  • Initial Setting: At the Conservatory. Ardette I've found my niche, and it works for me. Reginald I still think I could get you to lighten up a little. Ardette It's cute that you think that. Reginald I think it'll be a fun challenge. Ardette It's cute that you think that, too. Reginald Ha ha, well, we'll see who cries uncle first. Ardette That sounds like a threat. Reginald You seem to think a lot of the things I say are threats. Ardette I learn from negative stimuli. It's an evolutionary advantage. You have it too, somewhere. Ardette ...said the wolf in sheep's clothing.
  • Les défis (autrement connus sous le nom de Quêtes environnementales ou Défis environnementaux) sont des quêtes prévues spécifiquement pour une zone,ils sont choisi par le challenger de chaque Nation et le joueur peut les accomplir, elle se résume a battre ou interagir avec certaines créatures dans la zone. Ils peuvent être complétés en solo ou dans un groupe, chaque joueur étant attribué une certaine quantité d'expérience à l'achèvement.
  • On Earth, Colonel Franklin and Dr. Suzuki watch as Primus fires his main cannons in another attempt to stall the expansion of the Unicron Singularity, which has begun to form warp-gates around Earth. Crosswise and Mudflap remark on the expansion as well, and worry about the Jungle Planet, which seems to be getting the worst effects of all the colony worlds. On Jungle Planet, Brimstone is struck by lightning and plummets from the sky, but is saved by Backstop.
  • Jobs: actor, archaeologist, architect, athlete, chef, computer programmer, dentist, doctor, electrician, engineer, farmer, firefighter, hairdresser, holiday, representative, journalist, lawyer, lifeguard, mechanic, nurse, pharmacist, pilot, plumber, police officer, sailor, shop assistant, surgeon, teacher, waiter, waitress Adjectives: agressive, awful, boring, brilliant, calm, famous, fast, huge, impressive, intelligent, overrated, remarkable, skilful, slow, strong, useless, weak Sport: champion, chess, competition, extreme sport, match, rifing, snooker, tennis court, tournament
sameAs
Leader
  • Kisus
Level
  • 8(xsd:integer)
  • 9(xsd:integer)
  • 16(xsd:integer)
Season
  • ViVid Strike!
Era
Summary
  • Reduces an enemy's hit chance.
dcterms:subject
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