Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
Attributes | Values |
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rdfs:comment
| - Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
- Full: For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10...76 damage. Concise: (4 seconds.) Also hexes adjacent foes. Interrupts next attack. Interruption effect: deals 10...76 damage. __TOC__
- Clumsiness is a Destruction spell in The Elder Scrolls III: Morrowind that temporarily lowers the victim's agility. The attribute returns to its original value when the spell ends.
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Level
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Summary
| - Debuff that reduces an enemy's dexterity.
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dcterms:subject
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debuff
| - Dexterity:-10,-15,-20,-25,-30
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baseID
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gcd
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Affects
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Cooldown
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Range
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Element
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Discipline
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Name
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Type
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Duration
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Icon
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Class
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Description
| - Subtracts MP.
- The opponent become clumsy and slow.
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Cost
| - 28(xsd:integer)
- 230260290320350(xsd:double)
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Area
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Notes
| - Clumsiness is considered to be one of the most useless skills in the whole game. Even when maxed out, the damage reduction on archers is quite small. It also has a ridiculous mana cost for such a weak effect.
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School
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Casting
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Position
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Quote
| - "Your legs wont obey you anymore"
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magnitude
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Effect
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abstract
| - Caution: Monsters' elemental/neutral damage is modified by their statistics, which are in majority unknown.
- Full: For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10...76 damage. Concise: (4 seconds.) Also hexes adjacent foes. Interrupts next attack. Interruption effect: deals 10...76 damage. __TOC__
- Clumsiness is a Destruction spell in The Elder Scrolls III: Morrowind that temporarily lowers the victim's agility. The attribute returns to its original value when the spell ends.
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