About: Undead Gladiator   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Undead Gladiator
  • Undead Gladiator
  • Undead Gladiator
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
immunities
walksaround
  • Energy, Poison
strongagainst
implemented
  • 8(xsd:double)
Behavior
  • Fights to death in close quarters combat.
  • Fights to death in close quarters combat.
weakagainst
creatureclass
  • The Undead
  • The Undead
  • The Undead
bestiaryclass
  • Undead
senseinvis
  • yes
paraimmune
  • ?
fireDmgMod
  • 20.0
convince
  • --
  • --
  • --
deathDmgMod
  • 101(xsd:integer)
iceDmgMod
  • 100.0
immuneto
behaviour
  • Fights to death in close quarters combat.
walksthrough
  • Fire
Summon
  • --
  • --
  • --
actualname
  • undead gladiator
hpDrainDmgMod
  • 100.0
holyDmgMod
  • 90.0
energyDmgMod
  • 80.0
physicalDmgMod
  • 100.0
MaxDmg
  • 385(xsd:integer)
earthDmgMod
  • 110.0
bestiarylevel
  • Medium
isboss
  • no
  • no
  • no
bestiarytext
  • Undead Gladiators often participate in gruesome duels with each other to test their skills in a macabre and tireless dance of death, sometimes lasting for days.
  • Without the need for sleep or food, their existence has turned into a constant battle, a permanent test of their skills. They strive for perfection, but ironically, their undead state prevents them from enhancing their skills further or to train their body. So the emptiness of their existence is haunting them every moment, and feeds the rage and jealousy towards the living.
  • A curse, necromancy or some magic plague has turned the Undead Gladiator in his current state. Unlike other undead, his will power and determination let him retain a certain degree of his former self. A few gladiators were even able to stay almost the complete same person considering personality and intelligence which makes them to especially fearsome opponents. Undead Gladiators can wield a large variety of weapons, and their undead state has even enhanced their fighting skills. Without any moral restraints, immune to pain, and tireless, an Undead Gladiator is a virtual fighting machine that wears down his opponent before he finishes them off in a burst of skilful attacks.
SpawnType
  • Regular
bestiaryname
  • undeadgladiator
drownDmgMod
  • 100(xsd:integer)
illusionable
  • no
  • no
  • no
Loot
  • 0(xsd:integer)
primarytype
  • Skeletons
  • Skeletons
  • Skeletons
dbkwik:es.tibia/pr...iPageUsesTemplate
dbkwik:sv.tibia/pr...iPageUsesTemplate
dbkwik:tibia/prope...iPageUsesTemplate
Article
  • an
Speed
  • 110(xsd:integer)
Name
  • Undead Gladiator
  • Undead Gladiator
  • Undead Gladiator
Abilities
Exp
  • 800(xsd:integer)
Ratio
  • 0(xsd:integer)
  • 800(xsd:integer)
plural
  • undead gladiators
Notes
  • A very powerful melee creature with substantial hitpoints to survive many attacks. They can move as fast as a level 50 player so lower levels should avoid them. It's resistances do not comply with the resistances of most Undead, as this is the only undead creature that is weak against Death Damage and Earth Damage instead of being strong against/resistant to them. It is also the only undead creature strong against Holy Damage.
  • A very powerful melee creature with substantial hitpoints to survive many attacks. They can move as fast as level 50 player so lower levels should avoid them.
  • A very powerful melee creature with substantial hitpoints to survive many attacks. They can move as fast as a level 50 player so lower levels should avoid them. This is the only undead which is weak against Death Damage.
Sounds
  • "Let's battle it out in a duel!"; "Bring it!"; "I'll fight here in eternity and beyond."; "I will not give up!"; "Another foolish adventurer who tries to beat me.".
  • "Let's battle it out in a duel!"; "Bring it!"; "I'll fight here in eternity and beyond."; "I will not give up!"; "Another foolish adventurer who tries to beat me.".
HP
  • 1000(xsd:integer)
Location
Strategy
  • Paladins: You should use a blocker or a mage with some mass spells to clear the floor of the arena first, and once that has happened, there is plenty of space to run the gladiators. Because of their high defense, you should use strong weapons, even with high skills. Knights: They hit very hard so skill levels of 80/80 and at least level 50 and good equipment is recommended. Only high level knights will profit, so try to get a mage to heal you. If you solo, it's usually wiser to fight 2 at a time instead of one, because you will be using exori/exori gran often just to get some damage through their great defense. Exori will hit both gladiators and will yield twice the experience for almost the same amount of mana. Sorcerers: Should use a Wand of Starstorm or Wand of Voodoo since these are elements they're weakest to for wands, and use Terra Strike. If it's too crowded and there are several gladiators on the floor, use energy wave to clear the groups while running them. If it gets too tough, you can go between the beds on the bottom floor to narrow them to one direct attack at a time. Recommended for levels 60+. Druids: Should use a Springsprout Rod and Terra Strike. The combination will drop the gladiators quite efficiently. If things get tough with a group of them, use Terra Wave to clean them out fast. Recommended for levels 50+.
  • Paladins: Get a blocker or use a shield.
  • Paladins: You should use a blocker or a mage with some mass spells to clear the floor of the arena first, and once that has happened, there is plenty of space to run the gladiators. Because of their high defense, you should use strong weapons, even with high skills. Knights: They hit very hard so skill levels of 80/80 and at least level 50 and good equipment is recommended. Only high level knights will profit, so try to get a druid to heal you. If you solo, it's usually wiser to fight 2 at a time instead of one, because you will be using exori/exori gran often just to get some damage through their great defense. Exori will hit both gladiators and will yield twice the experience for almost the same amount of mana. Sorcerers: Should use a Wand of Starstorm or Wand of Voodoo since these are elements they're weakest to for wands, and use Terra Strike. If it's too crowded and there are several gladiators on the floor, use energy wave to clear the groups while running them. If it gets too tough, you can go between the beds on the bottom floor to narrow them to one direct attack at a time. Recommended for levels 60+. Druids: Should use a Springsprout Rod and Terra Strike. The combination will drop the gladiators quite efficiently. If things get tough with a group of them, use Terra Wave to clean them out fast. Recommended for levels 50+. A blocker would be a nice idea.
  • Knights: They hit very hard so skill levels of 80/80 and atleast level 50 and good equipment are recommend.
abstract
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  • __NOWYSIWYG__
is droppedBy of
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