Specifics: This feat allows effective use of all simple weapons, including the club, dagger, mace, sickle, spear, morningstar, quarterstaff, light and heavy crossbows, dart, and sling. Normal: A character cannot equip weapons they are not proficient in. Use: All characters except for druids, monks, rogues, and wizards are automatically proficient with all simple weapons. The spell Tenser's transformation gives a wizard a temporary proficiency with all simple weapons.
Attributes | Values |
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rdfs:label
| - Weapon proficiency (simple)
- Weapon Proficiency (simple)
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rdfs:comment
| - Specifics: This feat allows effective use of all simple weapons, including the club, dagger, mace, sickle, spear, morningstar, quarterstaff, light and heavy crossbows, dart, and sling. Normal: A character cannot equip weapons they are not proficient in. Use: All characters except for druids, monks, rogues, and wizards are automatically proficient with all simple weapons. The spell Tenser's transformation gives a wizard a temporary proficiency with all simple weapons.
- This feat allows the character to use the club, dagger, dart, heavy crossbow, light crossbow, mace, morningstar, quarterstaff, sickle, sling and spear. Use: Automatic Special: All base classes, except Wizard, Monk, Druid, and Spirit shaman, are automatically proficient with all simple weapons, so they don't need to select this feat.
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dcterms:subject
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Specifics
| - This feat allows the character to use the club, dagger, dart, heavy crossbow, light crossbow, mace, morningstar, quarterstaff, sickle, sling and spear.
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prereq
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req
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dbkwik:nwn2/proper...iPageUsesTemplate
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Type
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DESC
| - Normal: A character cannot equip weapons they are not proficient in.
- This feat allows effective use of all simple weapons, including the club, dagger, mace, sickle, spear, morningstar, quarterstaff, light and heavy crossbows, dart, and sling.
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dbkwik:nwn/property/wikiPageUsesTemplate
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Use
| - Automatic
- All characters except for druids, monks, rogues, and wizards are automatically proficient with all simple weapons. The spell Tenser's transformation gives a wizard a temporary proficiency with all simple weapons.
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Icon
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Class
| - champion of Torm
- fighter
- assassin
- cleric
- ranger
- sorcerer
- bard
- paladin
- arcane archer
- barbarian
- blackguard
- dwarven defender
- shadowdancer
- Harper scout
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abstract
| - Specifics: This feat allows effective use of all simple weapons, including the club, dagger, mace, sickle, spear, morningstar, quarterstaff, light and heavy crossbows, dart, and sling. Normal: A character cannot equip weapons they are not proficient in. Use: All characters except for druids, monks, rogues, and wizards are automatically proficient with all simple weapons. The spell Tenser's transformation gives a wizard a temporary proficiency with all simple weapons.
- This feat allows the character to use the club, dagger, dart, heavy crossbow, light crossbow, mace, morningstar, quarterstaff, sickle, sling and spear. Use: Automatic Special: All base classes, except Wizard, Monk, Druid, and Spirit shaman, are automatically proficient with all simple weapons, so they don't need to select this feat.
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is feats
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