About: Update:Blog - Display Names: Changing Names   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

I’m Mod Duncan, one of the members of the Web Systems team at Jagex. A lot of the work we do in Web Systems goes on behind the scenes, so you may not notice much of it (except when things go wrong), but we're responsible for developing and maintaining all the website systems that support our games, manage your accounts, offer website features like the hiscores and forums, handle payments for membership and all the rest. Most of the time the effects of our systems are limited to the website, but the work I’ve been doing over the last few months will be a lot more visible when it finally launches.

AttributesValues
rdfs:label
  • Update:Blog - Display Names: Changing Names
rdfs:comment
  • I’m Mod Duncan, one of the members of the Web Systems team at Jagex. A lot of the work we do in Web Systems goes on behind the scenes, so you may not notice much of it (except when things go wrong), but we're responsible for developing and maintaining all the website systems that support our games, manage your accounts, offer website features like the hiscores and forums, handle payments for membership and all the rest. Most of the time the effects of our systems are limited to the website, but the work I’ve been doing over the last few months will be a lot more visible when it finally launches.
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Project
  • Display Names
Date
  • 2009-08-27(xsd:date)
Author
  • Mod Duncan
Title
  • Changing Names
abstract
  • I’m Mod Duncan, one of the members of the Web Systems team at Jagex. A lot of the work we do in Web Systems goes on behind the scenes, so you may not notice much of it (except when things go wrong), but we're responsible for developing and maintaining all the website systems that support our games, manage your accounts, offer website features like the hiscores and forums, handle payments for membership and all the rest. Most of the time the effects of our systems are limited to the website, but the work I’ve been doing over the last few months will be a lot more visible when it finally launches. The project I’ve been working on since January (according to version control logs; it seems a lot longer) is called Display Names and, as various hints dropped on the forums and Twitter feeds might have led you to believe, has the goal of allowing players to change their names. So why, you might ask, has it taken so long? It’s a common occurrence in the programming world that the easier something is to describe, the harder it is to implement, and this project has been no exception. So, make yourselves comfortable, and I’ll lead you through the long and convoluted process of implementing the simplest sounding of ideas: "let players change their names". It can’t be that hard, can it?
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