About: Samurai Edge (DBG card)   Sponge Permalink

An Entity of Type : dbkwik:resource/8gVnyu2ccyQ2vHc4hHe1uQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Samurai Edge is the successor to the original Handgun. Kevin Ryman specializes in this weapon card, despite the fact he failed the S.T.A.R.S exam multiple times. Even more unusual, to reflect Kevin's starting .45 Auto Handgun, he automatically starts with it in his Inventory, even if the card isn't in play. The Samurai Edge has a single effect which allows it to gain +20 Damage for every card gained by the player that turn. Combined with the second Jack Krauser card and the Action Card Fierce Battle it can be a devastating weapon. It has a Gold Cost of 70, an Ammo requirement of 60, and deals 30 Damage without the aid of its effect.

AttributesValues
rdf:type
rdfs:label
  • Samurai Edge (DBG card)
rdfs:comment
  • The Samurai Edge is the successor to the original Handgun. Kevin Ryman specializes in this weapon card, despite the fact he failed the S.T.A.R.S exam multiple times. Even more unusual, to reflect Kevin's starting .45 Auto Handgun, he automatically starts with it in his Inventory, even if the card isn't in play. The Samurai Edge has a single effect which allows it to gain +20 Damage for every card gained by the player that turn. Combined with the second Jack Krauser card and the Action Card Fierce Battle it can be a devastating weapon. It has a Gold Cost of 70, an Ammo requirement of 60, and deals 30 Damage without the aid of its effect.
dcterms:subject
dbkwik:resident-ev...iPageUsesTemplate
dbkwik:residentevi...iPageUsesTemplate
Name
  • Samurai Edge
abstract
  • The Samurai Edge is the successor to the original Handgun. Kevin Ryman specializes in this weapon card, despite the fact he failed the S.T.A.R.S exam multiple times. Even more unusual, to reflect Kevin's starting .45 Auto Handgun, he automatically starts with it in his Inventory, even if the card isn't in play. The Samurai Edge has a single effect which allows it to gain +20 Damage for every card gained by the player that turn. Combined with the second Jack Krauser card and the Action Card Fierce Battle it can be a devastating weapon. It has a Gold Cost of 70, an Ammo requirement of 60, and deals 30 Damage without the aid of its effect.
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