About: Counter-Strike: Condition Zero (Gearbox Software design)   Sponge Permalink

An Entity of Type : dbkwik:resource/Ny-_jxjsI8joQNDpOLXX_g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The version of Counter-Strike: Condition Zero designed by Gearbox Software was the second of four major iterations of the game in the game's convoluted development history. This iteration of the game was originally more reminiscent of the version of Condition Zero developed by Turtle Rock Studios, having an arcade-like take on the single-player experience. Later during development, the design for the single-player component was changed and it became more similar to the version designed by Ritual Entertainment which was released separately as Counter-Strike: Condition Zero Deleted Scenes.

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rdf:type
rdfs:label
  • Counter-Strike: Condition Zero (Gearbox Software design)
rdfs:comment
  • The version of Counter-Strike: Condition Zero designed by Gearbox Software was the second of four major iterations of the game in the game's convoluted development history. This iteration of the game was originally more reminiscent of the version of Condition Zero developed by Turtle Rock Studios, having an arcade-like take on the single-player experience. Later during development, the design for the single-player component was changed and it became more similar to the version designed by Ritual Entertainment which was released separately as Counter-Strike: Condition Zero Deleted Scenes.
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Name
  • Counter-Strike: Condition Zero
Mode(s)
  • Multiplayer
  • Single-player
Developer(s)
Designer(s)
Development started
  • May 2001
Development halted
  • July 2002
abstract
  • The version of Counter-Strike: Condition Zero designed by Gearbox Software was the second of four major iterations of the game in the game's convoluted development history. This iteration of the game was originally more reminiscent of the version of Condition Zero developed by Turtle Rock Studios, having an arcade-like take on the single-player experience. Later during development, the design for the single-player component was changed and it became more similar to the version designed by Ritual Entertainment which was released separately as Counter-Strike: Condition Zero Deleted Scenes. Despite essentially getting canned, many of the concepts and assets were used in future development of both Counter-Strike and Counter-Strike: Condition Zero.
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