About: TRAP-M1   Sponge Permalink

An Entity of Type : dbkwik:resource/t9ln_EbmcSHrBZziiWPG4g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Multiple firing modes on the TRAP-M1 give it incredible flexibility on the field. In addition to standard semi-auto fire, it utilizes a 2x burst mode for accurate long-range kills, with an additional higher RPM 3x burst mode for closer targets. It is best used for pure medium-range engagements. SMGs beat it at close range and proper sniper rifles beat it at long range. This weapon takes a lot of time to learn to use well and generally is not particularly effective as it is highly situational.

AttributesValues
rdf:type
rdfs:label
  • TRAP-M1
rdfs:comment
  • Multiple firing modes on the TRAP-M1 give it incredible flexibility on the field. In addition to standard semi-auto fire, it utilizes a 2x burst mode for accurate long-range kills, with an additional higher RPM 3x burst mode for closer targets. It is best used for pure medium-range engagements. SMGs beat it at close range and proper sniper rifles beat it at long range. This weapon takes a lot of time to learn to use well and generally is not particularly effective as it is highly situational.
dcterms:subject
Laser Sight
  • Yes
MaxDamage
  • 184(xsd:integer)
Flashlight
  • Yes
3.4x Scope
  • Yes
Horizontal Tolerance
  • 0(xsd:double)
Horizontal Recoil
  • 0(xsd:double)
HS/NV Scope
  • Yes
Laser 3.4x Scope
  • Yes
Fire Modes
  • 2(xsd:integer)
  • 3(xsd:integer)
  • Semi-Auto
Can Use
  • Infiltrator
Hip Accuracy
  • 3(xsd:integer)
Aim Accuracy
  • 0(xsd:integer)
Cert Cost
  • 1000(xsd:integer)
Forward Grip
  • Yes
4x Scope
  • Yes
Weapon Type
  • Sniper Rifles
Reflex 1x
  • Yes
Laser 4x Scope
  • Yes
Vertical Recoil
  • 1(xsd:integer)
Recoil Bias
Patch Link
  • --05-19
Reload Speed
  • 2(xsd:double)
First Shot
  • 1(xsd:integer)
MinDamage
  • 167(xsd:integer)
Recoil Decrease
  • 6(xsd:integer)
SC Cost
  • 699(xsd:integer)
Move Speed Multiplier
  • 0(xsd:double)
Headshot
  • 2(xsd:integer)
Fire Rate
  • 250(xsd:integer)
Recoil Angle
  • 11(xsd:integer)
Reflex 2x
  • Yes
Range
  • Long
Velocity
  • 600(xsd:integer)
Name
  • TRAP-M1
dbkwik:planetside/...iPageUsesTemplate
Suppressor
  • Yes
Ammo
  • No
Description
  • Multiple firing modes on the TRAP-M1 give it incredible flexibility on the field. In addition to standard semi-auto fire, it utilize a 2x burst mode for accurate long-range kills, with an additional higher RPM 3x burst mode for closer targets.
Empire
  • TR
Patch
  • 2015-05-19(xsd:date)
Ammunition
  • 18(xsd:integer)
6x Scope
  • Yes
abstract
  • Multiple firing modes on the TRAP-M1 give it incredible flexibility on the field. In addition to standard semi-auto fire, it utilizes a 2x burst mode for accurate long-range kills, with an additional higher RPM 3x burst mode for closer targets. It is best used for pure medium-range engagements. SMGs beat it at close range and proper sniper rifles beat it at long range. This weapon takes a lot of time to learn to use well and generally is not particularly effective as it is highly situational.
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