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An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Firkraag is a red dragon who bears a grudge against Gorion and, by extension, his ward. Firkraag known for his trickery and deceptions, he's disguised as Lord Jierdan, looking for "help" in the Copper Coronet, he's then responsible for the deaths of many Radiant Heart members, whom are disillusioned as monsters and slayed should the Ward accept his commission and journey to the Windspear Hills.

AttributesValues
rdf:type
rdfs:label
  • Firkraag
rdfs:comment
  • Firkraag is a red dragon who bears a grudge against Gorion and, by extension, his ward. Firkraag known for his trickery and deceptions, he's disguised as Lord Jierdan, looking for "help" in the Copper Coronet, he's then responsible for the deaths of many Radiant Heart members, whom are disillusioned as monsters and slayed should the Ward accept his commission and journey to the Windspear Hills.
  • At the beginning of Baldurs Gate II, Firkraag has taken a human form and is dressed as a simple lord under the name of Lord Jierdan. He is standing in the Copper Coronet inn, looking for someone to eliminate some monsters that have been terrorizing the Windspear Hills, a task for which he offers a reward of 10,000 gold. Should one choose to accept his quest, Windspear Hills becomes a landmark on the map. When the protagonist arrives at Windspear Hills, he is confronted by a group of ogres and other monsters. Unknown to the protagonist, these "ogres" are in fact knights disguised by an illusion. After defeating the ogres the protagonist is approached by Garren Windspear, the Windspear Hills's ranger.
  • Firkraag, also known as Lord Jierdan Firkraag, was a red dragon living in the Windspear Hills in Amn and masquerading as a human noble. He took over the area after financially ruining the rightful owner of the lands, Garren Windspear, and made his lair in an old temple/tomb complex nearby. Firkraag surrounded himself with such minions as orcs, hobgoblins, ogrillons, wolfweres and golemss. Another notable follower of the dragon was Tazok, previously a minion of Sarevok.
Level
  • 25(xsd:integer)
Strength
  • 25(xsd:integer)
Alignment
creature code
  • FIRKRA02.cre
dcterms:subject
Spells
  • 6(xsd:integer)
no of attacks
  • 3(xsd:integer)
Morale
  • 10(xsd:integer)
Hit points
  • 184(xsd:integer)
exclusive equipment
  • *Right ring – Ring (DRAGRING.itm): immunity to backstab; invisibility detection; immunity to ranged weapons; immunity to stun, sleep, silence, domination, charm, confusion, hold, slow, paralyze, entangle, web, grease, wing buffet *Weapon 1 – Dragon Claw (DRAGRED1.itm): 1ft; speed 3; 1d12+12 slashing
total scores
  • 84(xsd:integer)
Intelligence
  • 17(xsd:integer)
xp value
  • 64000(xsd:integer)
Wisdom
  • 3(xsd:integer)
thac
  • -5(xsd:integer)
Charisma
  • 9(xsd:integer)
dbkwik:baldursgate...iPageUsesTemplate
dbkwik:forgotten-r...iPageUsesTemplate
dbkwik:forgottenre...iPageUsesTemplate
Gold
  • 1500(xsd:integer)
Dexterity
  • 15(xsd:integer)
special effects
  • *Immunity to backstab *Invisibility detection
Name
  • Firkraag
Caption
  • Firkraag as he appears in Shadows of Amn
Creature type
  • Enemies
ai scripts
  • Override script – Script (DRAGRED.bcs)
Aliases
  • Lord Jierdan Firkraag
Appears In
  • BGII:SoA, BGIIEE:SoA
Poly
  • 4(xsd:integer)
Constitution
  • 15(xsd:integer)
Items
  • Red Dragon Scales, Carsomyr, Control Undead arcane scroll, Cloak of the Shield
Base
  • -11(xsd:integer)
Enemies
  • *Gorion *Gorion's Ward *Garren Windpear
Class
  • "NONE" school
known spells
  • *Arcane spells:
  • Lv1 – Magic Missile
  • Lv2 – Detect Invisibility , Agannazar's Scorcher
  • Lv3 – Remove Magic , Fireball
  • Lv4 – Fire Shield Red
  • Lv5 – Chaos
exclusive abilities
  • 3.0
Home
Area
Gender
  • Male
Race
Death
  • 3(xsd:integer)
recovery Time
  • 5(xsd:integer)
breaking point
  • 0(xsd:integer)
wands
  • 5(xsd:integer)
breath
  • 4(xsd:integer)
slashing %
  • 30(xsd:integer)
fire %
  • 100(xsd:integer)
missile %
  • 30(xsd:integer)
magic %
  • 65(xsd:integer)
magical fire %
  • 100(xsd:integer)
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