When two units engage in combat, one or both may have one or more first strikes. Similarly, one or both may be immune to first strikes. The numbers of first strikes that both units get are compared. If they are equal, they cancel out and no first strikes are computed. Otherwise, the numbers are subtracted, and the unit with more first strikes gets the difference as first strikes. However, if the other unit is immune, no first strikes are resolved against it.
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rdfs:label
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rdfs:comment
| - When two units engage in combat, one or both may have one or more first strikes. Similarly, one or both may be immune to first strikes. The numbers of first strikes that both units get are compared. If they are equal, they cancel out and no first strikes are computed. Otherwise, the numbers are subtracted, and the unit with more first strikes gets the difference as first strikes. However, if the other unit is immune, no first strikes are resolved against it.
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dcterms:subject
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dbkwik:civilizatio...iPageUsesTemplate
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abstract
| - When two units engage in combat, one or both may have one or more first strikes. Similarly, one or both may be immune to first strikes. The numbers of first strikes that both units get are compared. If they are equal, they cancel out and no first strikes are computed. Otherwise, the numbers are subtracted, and the unit with more first strikes gets the difference as first strikes. However, if the other unit is immune, no first strikes are resolved against it. Each first strike resolved is treated as a regular combat round, except that the first striker takes no damage regardless of the outcome of the round.
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