About: Protagonist (Bladestorm)   Sponge Permalink

An Entity of Type : dbkwik:resource/Rsk-xH-QVpnzTfOqSDHOgQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The protagonist in Bladestorm: The Hundred Years' War is an avatar the player is required to create at the start of each game. Their goal is to earn fame and glory by winning battles and completing the various assigned tasks given to them. In time, their success enables them to meet other individuals who are involved with the war. This eventually gives way to their path in becoming the first known mercenary general. Similar to Samurai Warriors Chronicles, these characters are silent mercenaries whose choices and allegiances are determined entirely by the player.

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rdf:type
rdfs:label
  • Protagonist (Bladestorm)
rdfs:comment
  • The protagonist in Bladestorm: The Hundred Years' War is an avatar the player is required to create at the start of each game. Their goal is to earn fame and glory by winning battles and completing the various assigned tasks given to them. In time, their success enables them to meet other individuals who are involved with the war. This eventually gives way to their path in becoming the first known mercenary general. Similar to Samurai Warriors Chronicles, these characters are silent mercenaries whose choices and allegiances are determined entirely by the player.
Unit
  • Varies
dcterms:subject
Faction
  • Varies
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  • Varies
Footnotes
  • Hero and Heroine in basic starter gear
Name
  • Protagonist
dbkwik:koei/proper...iPageUsesTemplate
abstract
  • The protagonist in Bladestorm: The Hundred Years' War is an avatar the player is required to create at the start of each game. Their goal is to earn fame and glory by winning battles and completing the various assigned tasks given to them. In time, their success enables them to meet other individuals who are involved with the war. This eventually gives way to their path in becoming the first known mercenary general. Similar to Samurai Warriors Chronicles, these characters are silent mercenaries whose choices and allegiances are determined entirely by the player.
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