The Celestial Dwarf King is an axe-wielding juggernaut designed to combine the extremely solid defensive capabilities of the Defender, Divine Champion, and Paladin with the offensive power of Epic Divine Might and Divine Wrath. Pros Cons
* Lacks the insane Str/Damage bonus of RDD/FB builds
* No natural spell resistance outside of saves
* Hilariously dismal skill point situation
* No spellcasting (or extremely weak spellcasting, if the Wis bonus is tweaked) Whereas the Dwarf King has:
Attributes | Values |
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rdfs:label
| - Celestial Dwarf King - Pal(6), F(4), DD(10), DC(10)
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rdfs:comment
| - The Celestial Dwarf King is an axe-wielding juggernaut designed to combine the extremely solid defensive capabilities of the Defender, Divine Champion, and Paladin with the offensive power of Epic Divine Might and Divine Wrath. Pros Cons
* Lacks the insane Str/Damage bonus of RDD/FB builds
* No natural spell resistance outside of saves
* Hilariously dismal skill point situation
* No spellcasting (or extremely weak spellcasting, if the Wis bonus is tweaked) Whereas the Dwarf King has:
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Alignment
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dcterms:subject
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Will
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CHAfinal
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attrib
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Reflex
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Fortitude
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DEXinitial
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CONfinal
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INTfinal
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buildnature
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DEXfinal
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WISfinal
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STRfinal
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WISinitial
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INTinitial
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spellresistance
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bonusfeat
| - Dodge
- Power Attack
- Divine Wrath
- Weapon Focus
- Smite Infidel
- Uncanny Dodge
- +1 AC
- Aura of Courage, Divine Health
- Divine Grace, Lay on Hands
- Smite Evil
- +1 AC, +1 Reflex vs. Traps
- +1 AC, DR 6/-
- +1 Reflex vs. Traps
- DR 3/-, Improved Uncanny Dodge
- Defensive Stance, +1 AC
- Epic Toughness, +1 Saves
- Remove Disease
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BAB
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CHAinitial
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STRinitial
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CONinitial
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dbkwik:nwn2/proper...iPageUsesTemplate
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Feat
| - Cleave
- Divine Shield
- Toughness
- Divine Might
- Great Strength
- Epic Divine Might
- Great Charisma
- Great Cleave
- Luck of Heroes
- Blindfight
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domains
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Deity
| - Gorm Gulthyn
All stats shown are unarmored and unbuffed. A Nymph Cloak +8 is a great addition for this character, as it adds +4 to all saves and +8 damage and rounds to EDM.
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Classes
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Class
| - Fighter
- Paladin
- Divine Champion
- Dwarven Defender
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AC
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HP
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Race
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abstract
| - The Celestial Dwarf King is an axe-wielding juggernaut designed to combine the extremely solid defensive capabilities of the Defender, Divine Champion, and Paladin with the offensive power of Epic Divine Might and Divine Wrath. Pros
* Great AC (Natural 17, before buffing with Pally's Divine Shield and DD's Defensive Stance)
* Very high saves due to Divine Grace and the +5 bonus from the DC levels
* DD levels add DR 6/-
* Loads of Hitpoints (500+)
* Full 30 BAB/ 6 attacks
* Solid offense with EDM and Divine Wrath to significantly boost damage output
* No experience penalties or alignment changes
* Maintains an overall fantastic balance between offense and defense
* Plays extremely well from level 1 to level 30 Cons
* Lacks the insane Str/Damage bonus of RDD/FB builds
* No natural spell resistance outside of saves
* Hilariously dismal skill point situation
* No spellcasting (or extremely weak spellcasting, if the Wis bonus is tweaked) This character ends up quite similar in spirit to Lord of the Mountain Brd(4),Pal(6),RDD(10),DD(10): taking the natural abilities and buffs of both builds into consideration, the Lord of the Mountain has:
* 8 extra points of AC (+2 Tumble, +4 RDD, +2 Divine Shield)
* Immunity to fire/paralysis
* Much better skill assortment. Whereas the Dwarf King has:
* Higher HP (560 vs 504)
* +3 AB (Same Base Strength, CDK has +4 BAB and +1 Weapon Spec, whereas LoTM has +1 Epic Prowess, +1 Inspire Courage for a net difference of 3)
* Does not suffer any multiclassing experience penalties or alignment changes. Essentially, the better AC, buffs, and skills make the LotM a better PvP build, whereas the CDK's higher AB and lack of penalties make it a much more campaign-friendly build.
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