About: The Port   Sponge Permalink

An Entity of Type : dbkwik:resource/SoTdpHnY-a_gWCH7QwCM3g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Port is the third and last chapter in Left 4 Dead 2's The Passing campaign. It follows a basic Scavenge format wherein players must retrieve a set number of gas cans and refuel a generator to enable the Rayford Bridge to be lowered whilst under continual attack from Common and Special Infected interspersed with Tanks. Zoey and Francis provide direct covering fire and a constant stream of throwables and healing items whilst Louis is invaluable as the operator of a Heavy Machine Gun on the bridge.

AttributesValues
rdf:type
rdfs:label
  • The Port
rdfs:comment
  • The Port is the third and last chapter in Left 4 Dead 2's The Passing campaign. It follows a basic Scavenge format wherein players must retrieve a set number of gas cans and refuel a generator to enable the Rayford Bridge to be lowered whilst under continual attack from Common and Special Infected interspersed with Tanks. Zoey and Francis provide direct covering fire and a constant stream of throwables and healing items whilst Louis is invaluable as the operator of a Heavy Machine Gun on the bridge.
  • The Port is a bustling city downriver from The Castle. It lies between the ocean and the Marram Marshes, and is supported primarily by the traffic from incoming ships arriving with goods. It is an exciting and enjoyable place to many, but also perilous and more dangerous than The Castle, and is the home of the detestable Port Witch Coven. It is also known to contain a few passageways, one known as the Smugglers Bolt, which stretches from the Port to The Castle.
  • The Port is a secluded area in New Mexico where the Loric have been landing their vessels since their earliest expeditions to Earth. This has gone unnoticed but began to draw Human attention in later years. The Port is presumably the site in the desert, near the Dulce Base, where the large Loralite Stone is located. The site on the White Tablet which showed a triangle, and thought to be the location of the Garde's ship, may also be here.
  • The Colorama allows the players to change their monster's colours. Based on the monster, there are different areas in which its colour can be changed, such as body, ears, antenna (if you have a Luvli), and eyes. It costs 100 Rox every time the player decides to save the desired colours. The colour lasts until they decide to get a new one, or until their Moshi Membership expires. The Port is also a good place for easy Rox. Exclusively at The Port, there are some Rox Trees that can be shaken once a week to obtain various amounts of Rox. The amount varies from 1 to 100.
dcterms:subject
Last number
  • 2(xsd:integer)
Last chapter
  • The Underground
This number
  • 3(xsd:integer)
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sit
  • New Mexico
Planet
  • Earth
Campaign
  • The Passing
Position
  • City
Location
keyfigures
First chapter
  • The Riverbank
abstract
  • The Port is the third and last chapter in Left 4 Dead 2's The Passing campaign. It follows a basic Scavenge format wherein players must retrieve a set number of gas cans and refuel a generator to enable the Rayford Bridge to be lowered whilst under continual attack from Common and Special Infected interspersed with Tanks. Zoey and Francis provide direct covering fire and a constant stream of throwables and healing items whilst Louis is invaluable as the operator of a Heavy Machine Gun on the bridge.
  • The Colorama allows the players to change their monster's colours. Based on the monster, there are different areas in which its colour can be changed, such as body, ears, antenna (if you have a Luvli), and eyes. It costs 100 Rox every time the player decides to save the desired colours. The colour lasts until they decide to get a new one, or until their Moshi Membership expires. The Port is also a good place for easy Rox. Exclusively at The Port, there are some Rox Trees that can be shaken once a week to obtain various amounts of Rox. The amount varies from 1 to 100. Occasionally, the Cloudy Cloth Clipper appears at the dock. The Daily Growl covers his return with a short interview by Roary Scrawl. Captain Buck has his purchasable loot themed to wherever he ventured, so it's always different what he sells, and he is only around for a week each time. So be sure to stop by when he's around. On top of the things mentioned above, there are also even more shops that allow the players to purchase even more items. There is even a shop called Super Seeds where players can get seeds exclusive to members. At The Port, players can take a boat to Gift Island.
  • The Port is a bustling city downriver from The Castle. It lies between the ocean and the Marram Marshes, and is supported primarily by the traffic from incoming ships arriving with goods. It is an exciting and enjoyable place to many, but also perilous and more dangerous than The Castle, and is the home of the detestable Port Witch Coven. It is also known to contain a few passageways, one known as the Smugglers Bolt, which stretches from the Port to The Castle.
  • The Port is a secluded area in New Mexico where the Loric have been landing their vessels since their earliest expeditions to Earth. This has gone unnoticed but began to draw Human attention in later years. The Port is presumably the site in the desert, near the Dulce Base, where the large Loralite Stone is located. The site on the White Tablet which showed a triangle, and thought to be the location of the Garde's ship, may also be here.
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