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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

In melee combat, you need to roll a 20-sided dice (d20) each round. The number you roll is compared with the enemy to-hit value, which in turns depends on your Melee Rating. While this table is useful to understand Sryth's combat system, if you want to document an enemy's difficulty, it's much easier to use the {{Foe}} template, which automatically calculates enemy's MR based on its to-hit value at certain character's MR values. Use Combat/DamageTables to see how much damage you'll deal or receive from a certain roll against a certain to-hit value.

AttributesValues
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  • Combat/ToHitTable
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  • In melee combat, you need to roll a 20-sided dice (d20) each round. The number you roll is compared with the enemy to-hit value, which in turns depends on your Melee Rating. While this table is useful to understand Sryth's combat system, if you want to document an enemy's difficulty, it's much easier to use the {{Foe}} template, which automatically calculates enemy's MR based on its to-hit value at certain character's MR values. Use Combat/DamageTables to see how much damage you'll deal or receive from a certain roll against a certain to-hit value.
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dbkwik:sryth/prope...iPageUsesTemplate
abstract
  • In melee combat, you need to roll a 20-sided dice (d20) each round. The number you roll is compared with the enemy to-hit value, which in turns depends on your Melee Rating. While this table is useful to understand Sryth's combat system, if you want to document an enemy's difficulty, it's much easier to use the {{Foe}} template, which automatically calculates enemy's MR based on its to-hit value at certain character's MR values. Use Combat/DamageTables to see how much damage you'll deal or receive from a certain roll against a certain to-hit value.
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