It is considered an excellent choice, being useful to all ardents due to the scaling mechanic. In general, the augment 1 and augment 2 options can remain useful during your career, but there's a potential for them to get displaced by other healing sources.[Charop Ardent] Of note, character builder incorrectly listed the unaugmented power as having the healing keyword. As it is not the case, the unaugmented power does not work with Mark of Healing.
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| - It is considered an excellent choice, being useful to all ardents due to the scaling mechanic. In general, the augment 1 and augment 2 options can remain useful during your career, but there's a potential for them to get displaced by other healing sources.[Charop Ardent] Of note, character builder incorrectly listed the unaugmented power as having the healing keyword. As it is not the case, the unaugmented power does not work with Mark of Healing.
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| - "1[W] + Charisma modifier damage, and one ally within 5 squares of you gains temporary hit points equal to one-half your level + your Charisma modifier."
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| augment
| - Keywords: add healing
- Hit: "2[W] + Charisma modifier damage, and you or ally within 5 squares of you can spend a healing surge."
- Hit: "1[W] + Charisma modifier damage, and one dying ally within 5 squares of you regains hit points equal to your Charisma modifier."
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| dbkwik:dnd4/proper...iPageUsesTemplate
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| - It is considered an excellent choice, being useful to all ardents due to the scaling mechanic. In general, the augment 1 and augment 2 options can remain useful during your career, but there's a potential for them to get displaced by other healing sources.[Charop Ardent] Of note, character builder incorrectly listed the unaugmented power as having the healing keyword. As it is not the case, the unaugmented power does not work with Mark of Healing.
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