These are the Air Magic spells in Might and Magic VI: The Mandate of Heaven. Wizard Eye: Costs 1 spell point. Causes the Automap to reveal the location of points of interest. Duration is 1 hour per skill point. * Normal: Shows terrain and monsters. * Expert: Shows treasure. * Master: Shows other points of interest. Static Charge: Targets a single monster with a jolt of static electricity. It does 2-6 points of damage and always hits. * Normal: Costs 2 spell points. * Expert: Costs 1 spell point. Faster recovery rate. * Master: Free. Fastest recovery rate.
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