response
| - No.
- Aaaayyyaarrrrgghh!
- Argh!
- Incomin'!
- Look out!
- Not happenin'.
- Oof!
- Suit yourself.
- Watch out!
- Yep.
- Yes.
- Fine.
- Thanks.
- Whatever you say.
- {Concerned} Good luck, General. I hope you find your son.
- Take this!
- I'll head for home, then. Good luck.
- Will do.
- Alright.
- I'm on it.
- {Confident} I'll follow your lead.
- Here you go.
- {Stern} She's back, eh? Good. Maybe this time I can finally take her down.
- {Player seeks your attention, and you admire him so you respond positively} Go ahead.
- {Irritated, unhappy with the player} Make it quick.
- {A little disappointed / Irritated} Still think we should have just wiped out the lot of those fanatics, but I guess this'll do.
- {A bit nervous, the player is breaking into someone's house.} Pretty sure that's private property.
- {Annoyed with the player, not really wanting to chat with him} What is it?
- {Amused / Amused} Hah, can't tell you how many times I've told him the same thing.
- {Looking to talk about a sensitive issue} I'd still like a word, when you have a moment.
- {Disapproving, angry / Angry} Should have thought of that before he killed an innocent woman.
- {Angry, bitter, resigned} You're still not listenin' to me, are you? You're never goin' to change, and I'm a fool for thinkin' you would.
- {Disapproving} I don't mean to tell you your business, but you got too much of that poison in you.
- {You think school is worthless} School ain't nothin' but a place for kids to hide from doin' real work.
- {You have a growing sense of admiration for the player} You ain't as green as I thought.
- {A friendly parting} Come find me if you need me again, an' I'll be ready. Might even be sober, too.
- {Approving / Neutral} That's for the best. We islanders can handle our own business.
- {Crying out in pain, you've just been wounded in the head} My head! Everythin's spinnin'.
- {Rhetorical, commenting on a very dark place you're in } Ain't much light to go by.
- {Player looted a corpse, and you're pragmatic about it.} Can always sell what we can't use ourselves.
- {Eager for violence / Confident} That's some dirty work I'd be happy to do.
- See. The Fog can do a number on you. Gets you all turned around. Does somethin' to your brain.
- {Grousing, but in agreement that the player chose not to join the Children of Atom / Stern} Can't believe you'd even consider signin' up with these fanatics.
- {Annoyed with the player, happy to be rid of him} I think that's best for us both. If I'd stuck around much longer, I'd have ended up shootin' you in the back.
- {Cold, hostile} That's how you want to play it? Fine. You've been warned. Now let's see what you do about it.
- {Question} If someone's headed for Acadia, there's always a story. Yours worth dying over? Eh?
- {Cold, bitter / Angry} Anyone who expects a machine to value human life is foolin' themselves.
- This'll be Ken's residence. Lived here all his life, even after the Fog swallowed up the park.
- The bartender, Mitch, sells it. Grab me a flask, and then we'll see about getting' you to Acadia alive.
- {Sarcasm. The player is walking around in underwear.} Fine way to dress when you're on your own. Not sure about now, though.
- {Annoyed, perplexed, why is the player throwing away something valuable?} That was worth somethin'. You're just goin' to leave it?
- {Stern} I can get you to Acadia, but you've got to listen to me. Go where I say. When I say it.
- {Really bad smell in the air} Smell that? Somethin' must be rotten around here.
- {A cry of pain, you've been wounded in the leg} Right in the damn leg!
- {Scavenging in a grocery store} Probably been picked clean, but I suppose it's worth a look.
- We need to move through the main drag. Old mountain trail is where we're headed.
- {You and the player just won a fight} Fine bit of exercise, that.
- {Sincere admiration} You an' I, we're a hell of a team.
- {Sad} Truth is, what happened to Hannah was her choice, an' so be it. But I never got to be a father, an' that's what I regret.
- {Asking "are you really sure"? You have misgivings, chems are addictive and you stay away from them.} Sure you need that, cap'n?
- {Mildly impressed, but you really don't care much about machines} Looks like you know your way around a terminal.
- {Friendly, basically saying "Sure, okay, we can talk later."} Righto. Another time, then.
- {Scavenging in a grocery store} Little fancier than the stores in Far Harbor.
- {Helpless, annoyed. Player has asked you to do something you're unable to do.} Not gonna happen.
- {Concerned, the player has been exposed to radiation and doesn't look good.} Better take somethin' for that rad sickness.
- {With respect, almost friendly / Neutral} All right, but I'm serious about the offer.
- {Irritated} Us islanders don't particularly like being obligated to them, but there you have it.
- {Warm, grateful} That's somethin' I ain't had for a long time.
- {Wary, cautious, in a cave with danger near} Only thing you'll find in a place like this is trouble.
- {Warm, grateful} I ain't good with tellin' people that I'm grateful, but you've given this old hunter a sense of purpose, an' a reason for livin'.
- {You have a growing sense of admiration for the player} I ain't an easy man to impress, cap'n, but you've done it.
- {Angry} I told you I wasn't goin' to stick around if you didn't change your ways. Well, you ain't changed yet, an' I don't think you ever will.
- Shit! Can't feel my arm! How am I goin' to pour myself a drink?
- {Nervous, sensing a threat} Hairs on my neck are standin' up. Somethin' ain't right here.
- {Singing softly to yourself the first verse of the traditional Irish song Molly Malone } In Dublin's fair city, where the girls are so pretty, I first set my eyes on sweet Molly Malone.
- {Snarky, good-antured mocking / Thinking} Can't imagine livin' with a face like that. Suppose I'll have to help you out of pity.
- {Struggling, stammering... proud, tough man trying to be humble} Look, cap'n... it takes a lot for a Far Harbor man to admit when he's been wrong, so it ain't easy for me to say what I got to say.
- {Approving. Player is picking up junk/trash items, but you're a scavenger and survivor who can put anything to use.} That could come in handy.
- {Disdain for technology} Too many places for somethin' to hide.
- {Neutral toward the player, curious to hear what he wants} Go on then, I'm listenin'.
- {Shock and fear. Player just murdered someone.} Damn! You murdered 'em!
- {Irritated} How 'bout bullets? Faith shield ya against those, too?
- {Rhetorical, wistful, sad. You love ships and are looking at a wrecked one} I must go down to the seas again, to the lonely sea and the sky, and all I ask is a tall ship and a star to steer her by.
- {Wary, a warning, on the edge of enemy territory} Trapper territory is no place for a picnic lunch.
- {Walking in the rain, trying to keep spirits up} A little rain's good for you. Washes off the grime.
- {Player looted a corpse, and you're pragmatic about it.} Better us get it than someone else.
- {Disdain, you don't care for technology} All these machines, an' what good did they amount to?
- {Pragmatic hunter} Some robots pack a nasty punch, what with those pre-war lasers and cannons on 'em.
- {The player has earned your sincere admiration} I can count on two fingers the number of people I'd trust to watch my back. One of them fingers is you, cap'n.
- Folk got short memories, all this has happened before.
- {Enthusiastic, the player is drinking alcohol, which you like} Take a swig for me, while you're at it.
- {Positive, upbeat, about to praise the player.} I'd still like to talk, cap'n. It's important, at least to me.
- {Neutral} I'm a hunter by trade, an' sometimes a guide for those lookin' to head from Far Harbor up to Acadia.
- {Angry, exasperated} Guess I didn't get through the first time we had this conversation, cause here we are, at it again.
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