About: Mapping manual/Map gameplay   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

As it was discussed in the Pre-mapping stage, gameplay can be divided into two classes: Core gameplay (the basic ruleset which players will abide to) and Map gameplay (the environment where the players are able to interact with). In this page, we'll talk about the latter.

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  • Mapping manual/Map gameplay
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  • As it was discussed in the Pre-mapping stage, gameplay can be divided into two classes: Core gameplay (the basic ruleset which players will abide to) and Map gameplay (the environment where the players are able to interact with). In this page, we'll talk about the latter.
dbkwik:openarena/p...iPageUsesTemplate
abstract
  • As it was discussed in the Pre-mapping stage, gameplay can be divided into two classes: Core gameplay (the basic ruleset which players will abide to) and Map gameplay (the environment where the players are able to interact with). In this page, we'll talk about the latter.
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