Damage can result from a wide range of sources - either from being attacked by a monster, getting caught in a trap or by falling from a great height. Some sources of damage deal multiple hit points worth of damage in a single stroke, and some scenarios can even lead to instant death regardless of how much health a character has - Being crushed by a boulder, impaled by spikes, eaten by a Mantrap or by falling into the Abyss are all examples of ways a character can die immediately, even with large health reserves.
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