About: Update 11   Sponge Permalink

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Updates are occasional patches and add-ons or removal of information and/or features of a game. The following updates are for Warframe Version 11. File:NtmGIlN.jpg

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  • Update 11
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  • Updates are occasional patches and add-ons or removal of information and/or features of a game. The following updates are for Warframe Version 11. File:NtmGIlN.jpg
  • Welcome to The Elder Scrolls Online v2.5.5 and the Shadows of the Hist DLC Game Pack! * Similar to previous ones, this update comes in two parts–the DLC Game Pack and the base game patch. The base game patch will be available to everyone who owns The Elder Scrolls Online and the DLC Game Pack will automatically download with it, allowing you instant access to the new content when you purchase it, or activate an ESO Plus membership. * Anyone who owns ESO and has an active ESO Plus membership will also automatically have access to the Shadows of the Hist DLC Game Pack and the ability to freely dye your costumes. If your ESO Plus membership ends or lapses, you will no longer have access to the DLC Game Pack content and areas, but you will still have any items you earned while you had a
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Misc
  • *As of 00:00 UTC & Hotfix 11.7.1, these are now retired. The Global Kill Leaderboards are retiring: https://forums.warframe.com/index.php?/topic/157455-pc-global-kill-leaderboard-is-ending-january-15th/ Announced on Dec 31, those interested in competing for a spot in these leaderboards have been given information in the posted thread regarding the rewards. These leaderboards have been around since Closed Beta days and no longer reflect data that will be used. *Just a note on the continued conversations in these forums - everyone that has asked questions, posted threads, and raised points about areas that need attention for this game to deliver on areas we have talked about for a long time. Overall, dev focus is very much on areas being discussed by our community – more than it’s ever been, everyone knows we need it. Thanks for your continued patience as we work to deliver.
  • Cicero Crisis Over!
  • Operation Oxium Espionage forum link
  • Stay tuned for word from our smelter on trophies.
  • Rewards are being sent out right now! Completed! Please log out and in if you are unable to see your rewards . REWARDS - Score 10 points and you will receive an Event Badge. - Score 50 points and you will receive a set of 4x Dual Stat Mods . - Score 100 points and you will earn a set of Wraith Twin Vipers!
Date
  • 2013-11-20(xsd:date)
  • 2013-11-22(xsd:date)
  • 2013-11-23(xsd:date)
  • 2013-11-25(xsd:date)
  • 2013-11-26(xsd:date)
  • 2013-11-27(xsd:date)
  • 2013-11-28(xsd:date)
  • 2013-11-29(xsd:date)
  • 2013-12-04(xsd:date)
  • 2013-12-06(xsd:date)
  • 2013-12-12(xsd:date)
  • 2013-12-13(xsd:date)
  • 2013-12-19(xsd:date)
  • 2013-12-20(xsd:date)
  • 2013-12-21(xsd:date)
  • 2013-12-22(xsd:date)
  • 2013-12-31(xsd:date)
  • 2014-01-02(xsd:date)
  • 2014-01-03(xsd:date)
  • 2014-01-06(xsd:date)
  • 2014-01-08(xsd:date)
  • 2014-01-10(xsd:date)
  • 2014-01-11(xsd:date)
  • 2014-01-15(xsd:date)
  • 2014-01-16(xsd:date)
  • 2014-01-17(xsd:date)
  • 2014-01-22(xsd:date)
  • 2014-01-24(xsd:date)
  • 2014-01-29(xsd:date)
  • 2014-01-30(xsd:date)
changes
  • 1.0
  • 120.0
  • 1200.0
  • 30.0
  • -172800.0
  • *Removing Christmas spirit from the world of Warframe. Until next year, folks. *400 Point hard-cap on Cicero Event missions no matter how many disconnects and reconnects occur. 400 is the cap. *Further Changes in Clan Leaderboard Calculations – we are aware of issues with the current scoring method and how large and small clans in the same tier are affected. *Changes Score Changes: **Score = Sum of participating member’s highest scores.
  • *Your personal stat is back on the squad info panel when you press “Z”. *Improved recent players list: add context menu item to invite to your session, includes friends in this list, and sorts the most recent players to the top. *Changed Infested Impedance Aura to reduce speed by only 3%/level to prevent squads of four from stopping all Infested completely . *Lowered the amount of bloom in a set of particularly radiant lockers in the Jupiter Gas Cities.
  • *Warframe Armor Buff across the board: All Warframes have received a buff to their Armor stat. **Ash: Buffed to 65 . **Banshee: Buffed to 15 . **Ember: Buffed to 15, . **Excalibur: Buffed to 65 . **Frost: Buffed to 190, . **Loki: Buffed to 65 . **Mag: Buffed to 65 . **Nekros: Buffed to 65 . **Nova: Buffed to 65 . **Nyx: Buffed to 15 . **Rhino: Buffed to 190, . **Saryn: Buffed to 155, . **Trinity: Buffed to 15 . **Valkyr: Buffed to 300 . **Vauban: Buffed to 50, . **Volt: Buffed to 15 . *Incoming private messages will now also be shown in Clan chat when in-game. *Changed Banshee Alt Helmet Alerts to include style type, “Reverb” or “Chorus”. *We now display active Alerts whether or not the planet has been unlocked to improve awareness. *Changed mouse-scroll only occurring in the Social Menu if your mouse is hovering over said Menu. *Changes to Trading confirmation pop-ups: **We now show rarity of Mods as well as Rank, to prevent “Fusion Core Fraud”. **More visibility to the items involved in the trade to increase awareness at every step of the trade. **Switched order of getting/giving for the trade accept confirmation, to be consistent with the new offer confirmation. What you are giving is always first, what you are getting is second *Tweaked Radiation Proc to not last as long on players and is more obvious when active.
  • *Small improvements to Akmagnus: **proc chance increased to 25% **crit chance increased to 25% **crit multiplier increased to 2. *Corrected Akmagnus fire/equip/reload animations and sounds. *Clicking on "Oxium Espionage" under the Operations panel will now open your web browser to a page detailing the Operation.
  • *Weapon changes: **Buffed Grakata - Higher Proc/Crit chance. Higher damage **Buffed Boltor - Projectile flies faster, Upped damage , Higher Crit chance **Buffed Bolto, Slightly more damage, more crit, projectile speed increase **Damage and range buff for Tigris - 35-45 per pellet, firing mechanic has pretty hard draw back. - so this thing needs to hit like a truck! **Lanka, puncture by default **Weak Energy projectile for Lanka, you can now shoot before weapon is fully charged . **Magnum reload time tweak. **Heat Dagger and Dual Heat Swords now deal Fire damage with Charge Attacks and Ground Slams **Amphis now deals Electricity damage on Ground Slams *Changes to Sentinel XP distribution: **Based on reports and experiences with slow-ranking Sentinels, we have changed the way Experience is distributed amongst your feisty friends. *Previously: **Sentinel kills would split experience between your Sentinel’s weapon and your Warframe, so your Sentinel itself would miss out on experience. **Weapon kills would split evenly between your Warframe and your Weapon , then a 42% bonus chunk of experience would be given to the Sentinel and its weapon . Note that the total XP earned was 142% of what you saw on the screen – now it will be 200%. *Now: **Regular weapon kills divide experience evenly between your weapon and your Warframe . **Kills using a Warframe ability give all the experience to the Warframe . **Sentinel weapon kills divide experience evenly between your Sentinel and its weapon . **Kills using a precept give all the experience to your Sentinel . **Experience from other players is split evenly amongst your gear as follows: a quarter goes to your Warframe and a quarter goes to each of your weapons . If you have a sentinel equipped, a 100% bonus chunk of experience is split evenly between your Sentinel and its weapon . *Clan Trading Tax option is live! For more information, see their FAQ *Dojo flags now show Clan emblem *All enemy resistances have been expanded. More resistance types have been added with a redistribution of damage types among enemies. *Lotus 2.0! Lotus has recently had a major overhaul. Most of her lines have been re-recorded and now sound more consistent across the entire game. Lotus now uses a brand new DSP system to playback her audio files. Her voice has a more dynamic sound that makes use of some digital audio randomization so her voice effect will sound slightly different every time it plays. *Changed Capture targets voices. There are now 2 different voices for each of the Corpus and Grineer factions. They now speak as you chase them/capture them. *Elemental procs now also deal damage scaled to the weapon you are using. *Conclave values added for Bane of Corpus, Bane of Grineer, Band of Infested, Expel Corpus, Expel Grineer, Expel Infested, Smite Corpus, Smite Grineer, Smite Infested *Seer Reload sound changed. *Ember’s World on Fire effects overhaul. *Changed mini-map style, included indication of visited areas and areas yet to be discovered in mission. *Changed how often bullet based hit effect sounds can be played – no more than 4 instances per second. *Changed organization and layout of Market. Gear is now a subcategory of Equipment. *Changed bleeding proc/status effect to be much more visible. *Valkyr’s Ripline is now more violent on AI. *Redirection mod now remains in the player’s inventory after completing the tutorial. *Elemental effects hooked up to muzzle flashes on firearms. *Edge lights on Gram now respect the chosen color for Energy. *Damage 2.0 effects hooked up to the Mire. *Updated effects on Nyx’s Mind Control ability. *Stalker should be smarter about picking travel points to approach the targeted player. *Melee weapons now use Attack Speed instead of Fire Rate in UI. *Boss flow cinematic tweaks: **When a boss cutscene plays, the game session is changed to PRIVATE so other players cannot join the game in between boss fights until the end of game. **Upon beating the boss, additional enemies will stop spawning until at least one player has moved to a new zone. *Changes to guild roles: **Must have the Treasurer role to use vault resources to contribute to Dojo rooms/decos . **Must have the Treasurer role to change "Clan Trade Tax Rate" **Must have the Tech role to start R&D projects . *Lephantis balancing, melee head lunge attack once again knocks down target. *Resource Drone tab added to inventory screen. *When placing a decoration in the Dojo, you now see how the deco will look when completed . Once placed, it switches to the yellow “in construction” material. *Reduced the effects during Hysteria.
  • *Changed Orokin Derelict Survival rewards: **1K Credit Caches replaced with 2.5K **1.5K Credit Caches replaced with 5K **Common Fusion Cores replaced with Uncommon or Rare Cores. These changes occurred because the existing 1K/Common Rewards were far too low considering the enemy levels and difficulty of the mission. We will be monitoring feedback here and are discussing further options with rewards.
  • *Warframe Changes: **Valkyr: ***Paralysis - Now only takes 1/3rd of shields but still calculates damage based on 1/2 shield use. ***Hysteria - Now has life regain/regeneration as damage is being dealt to enemies. **Ember: ***Fireball - Deals Direct damage with a 100% Fire proc, on impact deals radial damage with 50% Fire Proc, has a faster travel time. ***Accelerant - Accelerant affects all enemies in a radius to have knockback + it coats them in fire damage amplifier! ***Fire Blast - Initial radial damage now has 100% fire proc. **Saryn: ***Venom - Now does viral damage. ***Molt – The Molt Decoy now gets increased health with fusion level. ***Miasma - Damage increase and changed to corrosive damage type. *The Void’s influence is still strong on the Orokin Derelicts – and some Prime items have a new home. You can now search Orokin Derelict Defenses for the Sicarus Prime Blueprint, Ember Prime Blueprint, and Boar Prime Receiver! *Corpus Gas City Expansion. *Infested Invasion missions now only require 3 completions for Battle Pay instead of 5. *Infested Invasions will always inherit node mission type if the preexisting node was: Exterminate, Defense, Mobile Defense, or Survival. If the node being Infested was not one of those, game will decide randomly out of the 4 . *Increase limit on the number of rooms allowed in your Dojo. The limit is now 100 rooms! *Trinity’s Blueprint drops have moved to Iliad on Phobos to be dropped by Kril and Vor! *Armour/Shield/Health/Damage curves have been modified. We’ve lowered the “bullet sponge” to high level enemies, but they now deal more damage. The armour curve was radically dropped. The health and shields curves dropped slightly as well. However, damage output went up. *Adjustments to enemies targeting when using melee attacks – they go for you now, not the camera! *Adjustments to frequency of Lotus dialogue. *All Sentinel Weapons now respond to fire-rate mods, magazine-size mods, and reload-time mods. *Host election made a little bit more robust *Changes to weapon projectile logic. The motivation of this change is that we want weapons like grenades that explode to end up in the same spot on host and client without having the traditional delay of a replicated projectile . This should fix some random self-inflicted deaths!
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