[[Category:Encounter ]] [[Category:]] Flame cyclone is an evocation spell used by inexperienced swordmages, particularly those of the assault style. When flame cyclone is cast a tempest of magical flame shoots from the swordmage's blade, towards a nearby location, exploding into a flaming storm of fifteen feet in diameter. Creatures caught within are scorched by this blast, which dissipates within a few seconds and which is powered primarily by the strength and intelligence of the swordmage casting it. Flame cyclone wears somewhat heavily on its caster's power, meaning that before a swordmage can cast the spell again he or she must rest at least a few minutes.
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| - [[Category:Encounter ]] [[Category:]] Flame cyclone is an evocation spell used by inexperienced swordmages, particularly those of the assault style. When flame cyclone is cast a tempest of magical flame shoots from the swordmage's blade, towards a nearby location, exploding into a flaming storm of fifteen feet in diameter. Creatures caught within are scorched by this blast, which dissipates within a few seconds and which is powered primarily by the strength and intelligence of the swordmage casting it. Flame cyclone wears somewhat heavily on its caster's power, meaning that before a swordmage can cast the spell again he or she must rest at least a few minutes.
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| - Arcane power swirls around your blade and outward toward your enemies, engulfing them in an inferno.
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| - [[Category:Encounter ]] [[Category:]] Flame cyclone is an evocation spell used by inexperienced swordmages, particularly those of the assault style. When flame cyclone is cast a tempest of magical flame shoots from the swordmage's blade, towards a nearby location, exploding into a flaming storm of fifteen feet in diameter. Creatures caught within are scorched by this blast, which dissipates within a few seconds and which is powered primarily by the strength and intelligence of the swordmage casting it. Flame cyclone wears somewhat heavily on its caster's power, meaning that before a swordmage can cast the spell again he or she must rest at least a few minutes.
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