About: Thalmont's Brotherhood Outpost   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Thalmont's Brotherhood Outpost is the most northwestern settlement in Thalmont. The gates aren't locked unless you have spoken with Tidar Shog (regardless if you accept his quest or not). In which case, Orm Munhin stands guard. Note: You should accept Check up on the guard's brother before approaching Ilon Kircer for Six Feet Under.

AttributesValues
rdfs:label
  • Thalmont's Brotherhood Outpost
rdfs:comment
  • Thalmont's Brotherhood Outpost is the most northwestern settlement in Thalmont. The gates aren't locked unless you have spoken with Tidar Shog (regardless if you accept his quest or not). In which case, Orm Munhin stands guard. Note: You should accept Check up on the guard's brother before approaching Ilon Kircer for Six Feet Under.
dcterms:subject
Quests
Type
  • Human Settlement
dbkwik:two-worlds/...iPageUsesTemplate
dbkwik:twoworlds/p...iPageUsesTemplate
Area
  • Thalmont
abstract
  • Thalmont's Brotherhood Outpost is the most northwestern settlement in Thalmont. The gates aren't locked unless you have spoken with Tidar Shog (regardless if you accept his quest or not). In which case, Orm Munhin stands guard. Note: You should accept Check up on the guard's brother before approaching Ilon Kircer for Six Feet Under.
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