About: Hypno-Disc/Robot Wars: Arenas of Destruction   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Hypno-Disc in the game adopts the guise of its Series 4 appearance, the series on which the game is based, however it does feature the black wheels and flatter disc with smaller blades that would have been on the Series 3 version of the robot. When the disc spins up to speed it could cause immense damage and rip entire panels of armour away from robots in the show, the disc is still capable of damage in-game, but not to this extent. The disc can often break off in the game, this most likely happens during melees or annihilator battles though.

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rdfs:label
  • Hypno-Disc/Robot Wars: Arenas of Destruction
rdfs:comment
  • Hypno-Disc in the game adopts the guise of its Series 4 appearance, the series on which the game is based, however it does feature the black wheels and flatter disc with smaller blades that would have been on the Series 3 version of the robot. When the disc spins up to speed it could cause immense damage and rip entire panels of armour away from robots in the show, the disc is still capable of damage in-game, but not to this extent. The disc can often break off in the game, this most likely happens during melees or annihilator battles though.
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dbkwik:robotwars/p...iPageUsesTemplate
abstract
  • Hypno-Disc in the game adopts the guise of its Series 4 appearance, the series on which the game is based, however it does feature the black wheels and flatter disc with smaller blades that would have been on the Series 3 version of the robot. When the disc spins up to speed it could cause immense damage and rip entire panels of armour away from robots in the show, the disc is still capable of damage in-game, but not to this extent. The disc can often break off in the game, this most likely happens during melees or annihilator battles though. Another thing different from the real life version is the fact that Hypno-Disc struggles with self-righting, and can only truly successfully self right after firing the srimech numerous times, stop and let the robot rock from side to side for a second or so, and then continually fire the srimech again to ensure that Hypno-Disc lands on its wheels. Hypno-Disc in-game is fairly reliable, quite unlike the real life counterpart. Something else different in the game is that Hypno-Disc has good pushing power, and can outpush most robots and send them into the arena hazards.
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