The pickpocketable flag of an item in the inventory of a creature controls whether or not that item is subject to the pick pocket skill. By default, items belonging to a player character are pickpocketable, while those belonging to a non-player character are not. This flag can be set in the Toolset for non-player characters, and it can be set via scripting – SetPickpocketableFlag(), specifically – for any creature.
| Attributes | Values |
|---|---|
| rdfs:label |
|
| rdfs:comment |
|
| dcterms:subject | |
| abstract |
|