About: Improved Invisibility   Sponge Permalink

An Entity of Type : dbkwik:resource/HcRZysteCVx4GAi5RjMd3A==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Spell level: bard 4 sorcerer/wizard 4 cleric with trickery domain 5 Innate level: 4 School: illusion Components: verbal, somatic Range: touch Area of effect: single Duration: 1 turn / level Save: harmless Spell resistance: no Additional counterspells: invisibility purge Description: The target creature becomes invisible and impossible to detect using normal vision. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain a 50% cover bonus.

AttributesValues
rdf:type
rdfs:label
  • Improved Invisibility
  • Improved invisibility
rdfs:comment
  • Spell level: bard 4 sorcerer/wizard 4 cleric with trickery domain 5 Innate level: 4 School: illusion Components: verbal, somatic Range: touch Area of effect: single Duration: 1 turn / level Save: harmless Spell resistance: no Additional counterspells: invisibility purge Description: The target creature becomes invisible and impossible to detect using normal vision. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain a 50% cover bonus.
  • Improved Invisibility was a Shosuro Tejina spell which allowed the caster to make invisible the target, as the invisibility spell, but the subject could attack and stay invisible.
  • This ability increases your ballistic defense, melee defense, and determination influences.
  • Improved Invisibility allows the wizard to attack while remaining unseen.
Level
  • 4(xsd:integer)
dcterms:subject
Spellbook
  • Wizard
magelevel
  • 4(xsd:integer)
item code
  • SCRL1Y
not usable by
Casting Time
  • 4(xsd:integer)
saving throw
  • None
innatelevel
  • 4(xsd:integer)
spellresistance
  • no
area of effect
  • 1(xsd:integer)
scroll icon
  • Improved Invisibility Icon Scroll.png
dbkwik:baldursgate...iPageUsesTemplate
dbkwik:l5r/property/wikiPageUsesTemplate
Range
  • Touch
  • t
Name
  • Improved Invisibility
save
  • harmless
DESC
  • The target creature becomes invisible and impossible to detect using normal vision. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain a 50% cover bonus.
bardlevel
  • 4(xsd:integer)
dbkwik:nwn/property/wikiPageUsesTemplate
Line
  • Invisibility
  • invisibility
  • improved invisibility
  • invisibility sphere
Appears In
Domain
  • trickery
Components
  • VS
Duration
  • 1(xsd:integer)
  • 3(xsd:integer)
Icon
  • is_imprinvis.gif
counters
Area
  • single
School
domainlevel
  • 5(xsd:integer)
abstract
  • Spell level: bard 4 sorcerer/wizard 4 cleric with trickery domain 5 Innate level: 4 School: illusion Components: verbal, somatic Range: touch Area of effect: single Duration: 1 turn / level Save: harmless Spell resistance: no Additional counterspells: invisibility purge Description: The target creature becomes invisible and impossible to detect using normal vision. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain a 50% cover bonus.
  • Improved Invisibility was a Shosuro Tejina spell which allowed the caster to make invisible the target, as the invisibility spell, but the subject could attack and stay invisible.
  • This ability increases your ballistic defense, melee defense, and determination influences.
  • Improved Invisibility allows the wizard to attack while remaining unseen.
is Spell of
is 5th spell of
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