Spell level: bard 4 sorcerer/wizard 4 cleric with trickery domain 5 Innate level: 4 School: illusion Components: verbal, somatic Range: touch Area of effect: single Duration: 1 turn / level Save: harmless Spell resistance: no Additional counterspells: invisibility purge Description: The target creature becomes invisible and impossible to detect using normal vision. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain a 50% cover bonus.
Attributes | Values |
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rdf:type
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rdfs:label
| - Improved Invisibility
- Improved invisibility
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rdfs:comment
| - Spell level: bard 4 sorcerer/wizard 4 cleric with trickery domain 5 Innate level: 4 School: illusion Components: verbal, somatic Range: touch Area of effect: single Duration: 1 turn / level Save: harmless Spell resistance: no Additional counterspells: invisibility purge Description: The target creature becomes invisible and impossible to detect using normal vision. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain a 50% cover bonus.
- Improved Invisibility was a Shosuro Tejina spell which allowed the caster to make invisible the target, as the invisibility spell, but the subject could attack and stay invisible.
- This ability increases your ballistic defense, melee defense, and determination influences.
- Improved Invisibility allows the wizard to attack while remaining unseen.
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Level
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dcterms:subject
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Spellbook
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magelevel
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item code
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not usable by
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Casting Time
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saving throw
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innatelevel
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spellresistance
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area of effect
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scroll icon
| - Improved Invisibility Icon Scroll.png
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dbkwik:baldursgate...iPageUsesTemplate
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dbkwik:l5r/property/wikiPageUsesTemplate
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Range
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Name
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save
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DESC
| - The target creature becomes invisible and impossible to detect using normal vision. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain a 50% cover bonus.
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bardlevel
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dbkwik:nwn/property/wikiPageUsesTemplate
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Line
| - Invisibility
- invisibility
- improved invisibility
- invisibility sphere
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Appears In
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Domain
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Components
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Duration
| - 1(xsd:integer)
- 3(xsd:integer)
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Icon
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counters
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Area
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School
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domainlevel
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abstract
| - Spell level: bard 4 sorcerer/wizard 4 cleric with trickery domain 5 Innate level: 4 School: illusion Components: verbal, somatic Range: touch Area of effect: single Duration: 1 turn / level Save: harmless Spell resistance: no Additional counterspells: invisibility purge Description: The target creature becomes invisible and impossible to detect using normal vision. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain a 50% cover bonus.
- Improved Invisibility was a Shosuro Tejina spell which allowed the caster to make invisible the target, as the invisibility spell, but the subject could attack and stay invisible.
- This ability increases your ballistic defense, melee defense, and determination influences.
- Improved Invisibility allows the wizard to attack while remaining unseen.
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is Spell
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is 5th spell
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