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| - Warforged are mechanical, sentient constructs.
- The Warforged are a player race in the Eberron campaign for the 3.5 and 4th editions of Dungeons & Dragons. They are featured in the Eberron Player's Guide and the Eberron Campaign Setting. The warforged are a relatively new race being created by House Cannith during the Last War in 965 YK for the purposes of warfare. The Warforged are sentient constructs and have free will, which earned them the same rights as human citizens in each of their homelands in 996 YK under the Treaty of Thronehold. "Built for a war that has ended, searching for purpose"
- Warforged ("Heroic Warforged", "Mythic Warforged", and "Timewarped Warforged") is a new sub-type of raid item drop quality introduced with Patch 5.4 in the Siege of Orgrimmar raid similar to the Thunderforged and Heroic Thunderforged items. Each Patch 5.4 raid boss will have a chance of dropping this new designation of a particular item that's 6 item levels higher than their Normal or Heroic mode counterparts. The Warforged boost continues with Warlords of Draenor with usually the same +6 item level boost (but +15 for Timewarped items).
- The warforged are one of the playable fictional races of creatures in the Eberron campaign setting of the Dungeons & Dragons fantasy role-playing game. The warforged are a race of living, sentient constructs, superficially similar to golems. Warforged are composed of a blend of materials: predominantly stone, wood, and some type of metal. In Eberron, they were created by House Cannith in magical 'creation forges' to fight in the Last War, based on technology recovered from Xen'drik. When the Last War ended, they were given their freedom at the Treaty of Thronehold. Though they have free will, whether they have a soul is not known with certainty; they can be resurrected by spells designed to restore human souls to life, but, unlike humans, never remember anything of their experience in the
- The warforged were made as the ideal soldiers to serve in the devastating Last War. Although they are constructs, they have much in common with living creatures, including emotions and social bonds, and perhaps even souls.
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